| Jlecop230 vs Jin | 280–237 | 54.16% |
| Jlecop230 vs Kazuya | 233–216 | 51.89% |
| Jlecop230 vs King | 207–233 | 47.05% |
| Jlecop230 vs Hwoarang | 232–192 | 54.72% |
| Jlecop230 vs Law | 214–186 | 53.50% |
| Jlecop230 vs Bryan | 201–185 | 52.07% |
| Jlecop230 vs Lili | 155–183 | 45.86% |
| Jlecop230 vs Reina | 168–167 | 50.15% |
| Jlecop230 vs Steve | 149–154 | 49.17% |
| Jlecop230 vs Lee | 152–128 | 54.29% |
| Jlecop230 vs Paul | 132–143 | 48.00% |
| Jlecop230 vs Heihachi | 153–122 | 55.64% |
| Jlecop230 vs Yoshimitsu | 136–137 | 49.82% |
| Jlecop230 vs Dragunov | 136–132 | 50.75% |
| Jlecop230 vs Devil Jin | 123–121 | 50.41% |
| Jlecop230 vs Lars | 110–124 | 47.01% |
| Jlecop230 vs Azucena | 125–103 | 54.82% |
| Jlecop230 vs Jun | 98–118 | 45.37% |
| Jlecop230 vs Asuka | 88–124 | 41.51% |
| Jlecop230 vs Xiaoyu | 88–93 | 48.62% |
| Jlecop230 vs Nina | 84–94 | 47.19% |
| Jlecop230 vs Leo | 94–83 | 53.11% |
| Jlecop230 vs Feng | 83–92 | 47.43% |
| Jlecop230 vs Raven | 99–70 | 58.58% |
| Jlecop230 vs Victor | 84–81 | 50.91% |
| Jlecop230 vs Fahkumram | 78–78 | 50.00% |
| Jlecop230 vs Eddy | 81–70 | 53.64% |
| Jlecop230 vs Anna | 78–60 | 56.52% |
| Jlecop230 vs Zafina | 66–62 | 51.56% |
| Jlecop230 vs Lidia | 59–63 | 48.36% |
| Jlecop230 vs Alisa | 57–64 | 47.11% |
| Jlecop230 vs Claudio | 50–71 | 41.32% |
| Jlecop230 vs Jack-8 | 58–60 | 49.15% |
| Jlecop230 vs Leroy | 56–55 | 50.45% |
| Jlecop230 vs Armor King | 38–48 | 44.19% |
| Jlecop230 vs Kuma | 35–44 | 44.30% |
| Jlecop230 vs Clive | 30–43 | 41.10% |
| Jlecop230 vs Shaheen | 31–33 | 48.44% |
| Jlecop230 vs Miary Zo | 16–15 | 51.61% |
| Jlecop230 vs Panda | 11–18 | 37.93% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.