| Raja.kinG vs Law | 130–139–1 | 48.33% |
| Raja.kinG vs Jin | 119–150 | 44.24% |
| Raja.kinG vs Kazuya | 131–127–1 | 50.78% |
| Raja.kinG vs King | 105–137 | 43.39% |
| Raja.kinG vs Hwoarang | 84–112 | 42.86% |
| Raja.kinG vs Bryan | 84–99 | 45.90% |
| Raja.kinG vs Heihachi | 69–92 | 42.86% |
| Raja.kinG vs Reina | 72–87 | 45.28% |
| Raja.kinG vs Steve | 48–91 | 34.53% |
| Raja.kinG vs Eddy | 72–65 | 52.55% |
| Raja.kinG vs Lili | 61–56 | 52.14% |
| Raja.kinG vs Jun | 56–61 | 47.86% |
| Raja.kinG vs Armor King | 41–65 | 38.68% |
| Raja.kinG vs Paul | 54–49 | 52.43% |
| Raja.kinG vs Dragunov | 45–57 | 44.12% |
| Raja.kinG vs Xiaoyu | 50–51 | 49.50% |
| Raja.kinG vs Clive | 37–60 | 38.14% |
| Raja.kinG vs Fahkumram | 45–48 | 48.39% |
| Raja.kinG vs Yoshimitsu | 40–46 | 46.51% |
| Raja.kinG vs Nina | 48–36 | 57.14% |
| Raja.kinG vs Asuka | 41–41 | 50.00% |
| Raja.kinG vs Lee | 31–46 | 40.26% |
| Raja.kinG vs Lars | 37–32 | 53.62% |
| Raja.kinG vs Victor | 22–47 | 31.88% |
| Raja.kinG vs Lidia | 38–27–1 | 58.46% |
| Raja.kinG vs Claudio | 30–30 | 50.00% |
| Raja.kinG vs Feng | 23–36 | 38.98% |
| Raja.kinG vs Devil Jin | 19–39 | 32.76% |
| Raja.kinG vs Alisa | 17–41 | 29.31% |
| Raja.kinG vs Azucena | 26–29 | 47.27% |
| Raja.kinG vs Leo | 18–30 | 37.50% |
| Raja.kinG vs Jack-8 | 17–28 | 37.78% |
| Raja.kinG vs Anna | 24–18 | 57.14% |
| Raja.kinG vs Leroy | 13–24 | 35.14% |
| Raja.kinG vs Raven | 9–20 | 31.03% |
| Raja.kinG vs Miary Zo | 11–17 | 39.29% |
| Raja.kinG vs Kuma | 4–15 | 21.05% |
| Raja.kinG vs Zafina | 6–10 | 37.50% |
| Raja.kinG vs Panda | 7–4 | 63.64% |
| Raja.kinG vs Shaheen | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.