| WR2 to win vs Kazuya | 222–177 | 55.64% |
| WR2 to win vs Jin | 197–188 | 51.17% |
| WR2 to win vs Hwoarang | 154–161 | 48.89% |
| WR2 to win vs King | 129–129 | 50.00% |
| WR2 to win vs Law | 103–136–1 | 43.10% |
| WR2 to win vs Bryan | 134–103 | 56.54% |
| WR2 to win vs Dragunov | 95–111 | 46.12% |
| WR2 to win vs Devil Jin | 95–108 | 46.80% |
| WR2 to win vs Paul | 97–102 | 48.74% |
| WR2 to win vs Steve | 84–91 | 48.00% |
| WR2 to win vs Yoshimitsu | 78–89 | 46.71% |
| WR2 to win vs Reina | 75–79 | 48.70% |
| WR2 to win vs Heihachi | 70–82 | 46.05% |
| WR2 to win vs Lili | 71–74 | 48.97% |
| WR2 to win vs Feng | 64–70 | 47.76% |
| WR2 to win vs Lee | 80–53 | 60.15% |
| WR2 to win vs Asuka | 64–63 | 50.39% |
| WR2 to win vs Lars | 67–58 | 53.60% |
| WR2 to win vs Jun | 59–66 | 47.20% |
| WR2 to win vs Alisa | 59–59 | 50.00% |
| WR2 to win vs Eddy | 44–74 | 37.29% |
| WR2 to win vs Raven | 49–61 | 44.55% |
| WR2 to win vs Victor | 38–66 | 36.54% |
| WR2 to win vs Nina | 52–48 | 52.00% |
| WR2 to win vs Xiaoyu | 46–43 | 51.69% |
| WR2 to win vs Azucena | 38–49 | 43.68% |
| WR2 to win vs Leroy | 43–39 | 52.44% |
| WR2 to win vs Leo | 34–44 | 43.59% |
| WR2 to win vs Jack-8 | 26–40 | 39.39% |
| WR2 to win vs Shaheen | 28–33 | 45.90% |
| WR2 to win vs Clive | 25–36 | 40.98% |
| WR2 to win vs Claudio | 24–36 | 40.00% |
| WR2 to win vs Lidia | 23–34 | 40.35% |
| WR2 to win vs Armor King | 19–33 | 36.54% |
| WR2 to win vs Zafina | 26–25 | 50.98% |
| WR2 to win vs Kuma | 20–21 | 48.78% |
| WR2 to win vs Anna | 19–10 | 65.52% |
| WR2 to win vs Fahkumram | 12–14 | 46.15% |
| WR2 to win vs Panda | 13–9 | 59.09% |
| WR2 to win vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.