| Ryuhayabusa10 vs Law | 26–22 | 54.17% |
| Ryuhayabusa10 vs Kazuya | 24–17 | 58.54% |
| Ryuhayabusa10 vs Heihachi | 29–3 | 90.62% |
| Ryuhayabusa10 vs Bryan | 20–11 | 64.52% |
| Ryuhayabusa10 vs King | 17–12 | 58.62% |
| Ryuhayabusa10 vs Fahkumram | 15–12 | 55.56% |
| Ryuhayabusa10 vs Paul | 15–11 | 57.69% |
| Ryuhayabusa10 vs Jin | 16–10 | 61.54% |
| Ryuhayabusa10 vs Yoshimitsu | 9–13 | 40.91% |
| Ryuhayabusa10 vs Hwoarang | 13–8 | 61.90% |
| Ryuhayabusa10 vs Reina | 18–3 | 85.71% |
| Ryuhayabusa10 vs Dragunov | 14–4 | 77.78% |
| Ryuhayabusa10 vs Steve | 11–6 | 64.71% |
| Ryuhayabusa10 vs Victor | 13–4 | 76.47% |
| Ryuhayabusa10 vs Feng | 12–3 | 80.00% |
| Ryuhayabusa10 vs Nina | 8–7 | 53.33% |
| Ryuhayabusa10 vs Asuka | 4–10 | 28.57% |
| Ryuhayabusa10 vs Lili | 4–9 | 30.77% |
| Ryuhayabusa10 vs Jun | 8–5 | 61.54% |
| Ryuhayabusa10 vs Alisa | 3–7 | 30.00% |
| Ryuhayabusa10 vs Lee | 5–5 | 50.00% |
| Ryuhayabusa10 vs Zafina | 4–6 | 40.00% |
| Ryuhayabusa10 vs Azucena | 10–0 | 100.00% |
| Ryuhayabusa10 vs Devil Jin | 6–3 | 66.67% |
| Ryuhayabusa10 vs Raven | 7–2 | 77.78% |
| Ryuhayabusa10 vs Eddy | 5–3 | 62.50% |
| Ryuhayabusa10 vs Lidia | 4–4 | 50.00% |
| Ryuhayabusa10 vs Xiaoyu | 2–5 | 28.57% |
| Ryuhayabusa10 vs Jack-8 | 2–4 | 33.33% |
| Ryuhayabusa10 vs Lars | 3–2 | 60.00% |
| Ryuhayabusa10 vs Leroy | 1–4 | 20.00% |
| Ryuhayabusa10 vs Claudio | 1–3 | 25.00% |
| Ryuhayabusa10 vs Leo | 1–2 | 33.33% |
| Ryuhayabusa10 vs Anna | 2–1 | 66.67% |
| Ryuhayabusa10 vs Kuma | 0–2 | 0.00% |
| Ryuhayabusa10 vs Clive | 2–0 | 100.00% |
| Ryuhayabusa10 vs Shaheen | 0–1 | 0.00% |
| Ryuhayabusa10 vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.