| Blood_Talon1 vs Kazuya | 65–55 | 54.17% |
| Blood_Talon1 vs Jin | 65–36–1 | 64.36% |
| Blood_Talon1 vs Steve | 50–46 | 52.08% |
| Blood_Talon1 vs Hwoarang | 45–37 | 54.88% |
| Blood_Talon1 vs King | 42–32 | 56.76% |
| Blood_Talon1 vs Law | 36–37 | 49.32% |
| Blood_Talon1 vs Lili | 35–33 | 51.47% |
| Blood_Talon1 vs Reina | 40–23 | 63.49% |
| Blood_Talon1 vs Dragunov | 34–27 | 55.74% |
| Blood_Talon1 vs Bryan | 32–28 | 53.33% |
| Blood_Talon1 vs Heihachi | 30–26 | 53.57% |
| Blood_Talon1 vs Lee | 22–31 | 41.51% |
| Blood_Talon1 vs Lars | 20–25 | 44.44% |
| Blood_Talon1 vs Jun | 24–21 | 53.33% |
| Blood_Talon1 vs Asuka | 10–30 | 25.00% |
| Blood_Talon1 vs Lidia | 20–20 | 50.00% |
| Blood_Talon1 vs Yoshimitsu | 8–29 | 21.62% |
| Blood_Talon1 vs Devil Jin | 16–20 | 44.44% |
| Blood_Talon1 vs Paul | 11–24 | 31.43% |
| Blood_Talon1 vs Victor | 16–17 | 48.48% |
| Blood_Talon1 vs Feng | 16–15 | 51.61% |
| Blood_Talon1 vs Azucena | 18–13 | 58.06% |
| Blood_Talon1 vs Xiaoyu | 12–16 | 42.86% |
| Blood_Talon1 vs Raven | 8–17 | 32.00% |
| Blood_Talon1 vs Alisa | 9–15 | 37.50% |
| Blood_Talon1 vs Fahkumram | 13–11 | 54.17% |
| Blood_Talon1 vs Eddy | 11–12 | 47.83% |
| Blood_Talon1 vs Leroy | 12–10 | 54.55% |
| Blood_Talon1 vs Shaheen | 10–11 | 47.62% |
| Blood_Talon1 vs Nina | 12–8 | 60.00% |
| Blood_Talon1 vs Jack-8 | 5–12 | 29.41% |
| Blood_Talon1 vs Leo | 9–8 | 52.94% |
| Blood_Talon1 vs Clive | 6–9 | 40.00% |
| Blood_Talon1 vs Kuma | 5–9 | 35.71% |
| Blood_Talon1 vs Anna | 6–6 | 50.00% |
| Blood_Talon1 vs Claudio | 3–7 | 30.00% |
| Blood_Talon1 vs Zafina | 5–3 | 62.50% |
| Blood_Talon1 vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.