| Flashblade vs Jin | 463–464 | 49.95% |
| Flashblade vs Bryan | 463–365 | 55.92% |
| Flashblade vs Hwoarang | 427–390 | 52.26% |
| Flashblade vs King | 396–376 | 51.30% |
| Flashblade vs Steve | 425–330–1 | 56.29% |
| Flashblade vs Lars | 374–328 | 53.28% |
| Flashblade vs Lili | 336–344 | 49.41% |
| Flashblade vs Law | 362–312 | 53.71% |
| Flashblade vs Yoshimitsu | 330–318 | 50.93% |
| Flashblade vs Kazuya | 366–272 | 57.37% |
| Flashblade vs Reina | 313–286 | 52.25% |
| Flashblade vs Lee | 292–295 | 49.74% |
| Flashblade vs Dragunov | 298–261 | 53.31% |
| Flashblade vs Jun | 254–239 | 51.52% |
| Flashblade vs Paul | 244–235 | 50.94% |
| Flashblade vs Devil Jin | 203–252 | 44.62% |
| Flashblade vs Raven | 204–251 | 44.84% |
| Flashblade vs Xiaoyu | 253–193 | 56.73% |
| Flashblade vs Azucena | 207–217 | 48.82% |
| Flashblade vs Nina | 226–196 | 53.55% |
| Flashblade vs Asuka | 219–195 | 52.90% |
| Flashblade vs Victor | 215–199 | 51.93% |
| Flashblade vs Leo | 205–197 | 51.00% |
| Flashblade vs Jack-8 | 207–190 | 52.14% |
| Flashblade vs Heihachi | 191–203 | 48.48% |
| Flashblade vs Leroy | 231–162 | 58.78% |
| Flashblade vs Alisa | 177–212 | 45.50% |
| Flashblade vs Feng | 181–202 | 47.26% |
| Flashblade vs Zafina | 177–166 | 51.60% |
| Flashblade vs Claudio | 156–166 | 48.45% |
| Flashblade vs Lidia | 164–155 | 51.41% |
| Flashblade vs Eddy | 117–179 | 39.53% |
| Flashblade vs Shaheen | 150–136 | 52.45% |
| Flashblade vs Kuma | 104–104 | 50.00% |
| Flashblade vs Clive | 98–108 | 47.57% |
| Flashblade vs Armor King | 87–110 | 44.16% |
| Flashblade vs Fahkumram | 91–97 | 48.40% |
| Flashblade vs Anna | 75–66 | 53.19% |
| Flashblade vs Panda | 59–64 | 47.97% |
| Flashblade vs Miary Zo | 29–41 | 41.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.