| A1hunna100 vs Jin | 715–742 | 49.07% |
| A1hunna100 vs Kazuya | 665–704 | 48.58% |
| A1hunna100 vs Hwoarang | 611–620 | 49.63% |
| A1hunna100 vs Bryan | 532–530 | 50.09% |
| A1hunna100 vs King | 457–517 | 46.92% |
| A1hunna100 vs Law | 452–418 | 51.95% |
| A1hunna100 vs Paul | 400–466 | 46.19% |
| A1hunna100 vs Yoshimitsu | 445–397 | 52.85% |
| A1hunna100 vs Steve | 336–434 | 43.64% |
| A1hunna100 vs Dragunov | 335–412 | 44.85% |
| A1hunna100 vs Reina | 357–386 | 48.05% |
| A1hunna100 vs Heihachi | 375–350 | 51.72% |
| A1hunna100 vs Devil Jin | 279–366 | 43.26% |
| A1hunna100 vs Lee | 279–335 | 45.44% |
| A1hunna100 vs Lili | 278–330 | 45.72% |
| A1hunna100 vs Lars | 265–276 | 48.98% |
| A1hunna100 vs Jun | 258–253 | 50.49% |
| A1hunna100 vs Azucena | 244–254 | 49.00% |
| A1hunna100 vs Feng | 216–280–1 | 43.55% |
| A1hunna100 vs Asuka | 228–253 | 47.40% |
| A1hunna100 vs Nina | 227–240 | 48.61% |
| A1hunna100 vs Eddy | 186–230 | 44.71% |
| A1hunna100 vs Xiaoyu | 184–229 | 44.55% |
| A1hunna100 vs Alisa | 177–221 | 44.47% |
| A1hunna100 vs Victor | 204–187 | 52.17% |
| A1hunna100 vs Leroy | 172–181 | 48.73% |
| A1hunna100 vs Raven | 154–190 | 44.77% |
| A1hunna100 vs Lidia | 128–192 | 40.00% |
| A1hunna100 vs Leo | 141–167 | 45.78% |
| A1hunna100 vs Jack-8 | 110–167 | 39.71% |
| A1hunna100 vs Fahkumram | 127–143 | 47.04% |
| A1hunna100 vs Claudio | 110–155 | 41.51% |
| A1hunna100 vs Zafina | 68–129 | 34.52% |
| A1hunna100 vs Shaheen | 85–108 | 44.04% |
| A1hunna100 vs Kuma | 68–119 | 36.36% |
| A1hunna100 vs Clive | 80–102 | 43.96% |
| A1hunna100 vs Armor King | 87–92 | 48.60% |
| A1hunna100 vs Anna | 77–95 | 44.77% |
| A1hunna100 vs Panda | 34–51 | 40.00% |
| A1hunna100 vs Miary Zo | 33–47 | 41.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.