| MMT | YauniNoir vs Kazuya | 56–36 | 60.87% |
| MMT | YauniNoir vs Jin | 37–37 | 50.00% |
| MMT | YauniNoir vs Reina | 24–35 | 40.68% |
| MMT | YauniNoir vs Yoshimitsu | 29–19 | 60.42% |
| MMT | YauniNoir vs Paul | 28–19 | 59.57% |
| MMT | YauniNoir vs Hwoarang | 25–22 | 53.19% |
| MMT | YauniNoir vs Clive | 25–22 | 53.19% |
| MMT | YauniNoir vs Law | 28–12 | 70.00% |
| MMT | YauniNoir vs Dragunov | 21–17 | 55.26% |
| MMT | YauniNoir vs King | 21–14 | 60.00% |
| MMT | YauniNoir vs Bryan | 20–15 | 57.14% |
| MMT | YauniNoir vs Heihachi | 19–15 | 55.88% |
| MMT | YauniNoir vs Steve | 25–8 | 75.76% |
| MMT | YauniNoir vs Lee | 17–12 | 58.62% |
| MMT | YauniNoir vs Asuka | 16–12 | 57.14% |
| MMT | YauniNoir vs Lili | 21–6 | 77.78% |
| MMT | YauniNoir vs Eddy | 21–6 | 77.78% |
| MMT | YauniNoir vs Nina | 19–7 | 73.08% |
| MMT | YauniNoir vs Victor | 12–8 | 60.00% |
| MMT | YauniNoir vs Xiaoyu | 10–9 | 52.63% |
| MMT | YauniNoir vs Alisa | 13–5 | 72.22% |
| MMT | YauniNoir vs Jun | 8–9 | 47.06% |
| MMT | YauniNoir vs Lars | 12–4 | 75.00% |
| MMT | YauniNoir vs Devil Jin | 4–11 | 26.67% |
| MMT | YauniNoir vs Azucena | 6–9 | 40.00% |
| MMT | YauniNoir vs Jack-8 | 3–11 | 21.43% |
| MMT | YauniNoir vs Shaheen | 8–5 | 61.54% |
| MMT | YauniNoir vs Lidia | 9–3 | 75.00% |
| MMT | YauniNoir vs Leroy | 9–2 | 81.82% |
| MMT | YauniNoir vs Zafina | 6–4 | 60.00% |
| MMT | YauniNoir vs Feng | 4–5 | 44.44% |
| MMT | YauniNoir vs Claudio | 8–1 | 88.89% |
| MMT | YauniNoir vs Kuma | 7–1 | 87.50% |
| MMT | YauniNoir vs Raven | 1–4 | 20.00% |
| MMT | YauniNoir vs Leo | 3–1 | 75.00% |
| MMT | YauniNoir vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.