| KeepUp_Jit vs Law | 40–44 | 47.62% |
| KeepUp_Jit vs King | 40–34 | 54.05% |
| KeepUp_Jit vs Jin | 35–25 | 58.33% |
| KeepUp_Jit vs Steve | 39–20–1 | 66.10% |
| KeepUp_Jit vs Kazuya | 21–21 | 50.00% |
| KeepUp_Jit vs Heihachi | 25–11 | 69.44% |
| KeepUp_Jit vs Clive | 13–22 | 37.14% |
| KeepUp_Jit vs Hwoarang | 16–18 | 47.06% |
| KeepUp_Jit vs Jun | 16–17 | 48.48% |
| KeepUp_Jit vs Bryan | 13–19 | 40.62% |
| KeepUp_Jit vs Dragunov | 20–12 | 62.50% |
| KeepUp_Jit vs Azucena | 19–13 | 59.38% |
| KeepUp_Jit vs Reina | 16–13 | 55.17% |
| KeepUp_Jit vs Lili | 16–12 | 57.14% |
| KeepUp_Jit vs Lars | 15–13 | 53.57% |
| KeepUp_Jit vs Victor | 16–12 | 57.14% |
| KeepUp_Jit vs Xiaoyu | 15–11 | 57.69% |
| KeepUp_Jit vs Asuka | 12–13 | 48.00% |
| KeepUp_Jit vs Eddy | 10–15 | 40.00% |
| KeepUp_Jit vs Nina | 17–7 | 70.83% |
| KeepUp_Jit vs Paul | 12–11 | 52.17% |
| KeepUp_Jit vs Devil Jin | 7–13 | 35.00% |
| KeepUp_Jit vs Alisa | 12–8 | 60.00% |
| KeepUp_Jit vs Lidia | 13–7 | 65.00% |
| KeepUp_Jit vs Yoshimitsu | 8–9 | 47.06% |
| KeepUp_Jit vs Feng | 11–4 | 73.33% |
| KeepUp_Jit vs Jack-8 | 9–5 | 64.29% |
| KeepUp_Jit vs Claudio | 8–6 | 57.14% |
| KeepUp_Jit vs Fahkumram | 10–4 | 71.43% |
| KeepUp_Jit vs Lee | 8–5 | 61.54% |
| KeepUp_Jit vs Leroy | 8–5 | 61.54% |
| KeepUp_Jit vs Raven | 4–9 | 30.77% |
| KeepUp_Jit vs Shaheen | 4–6 | 40.00% |
| KeepUp_Jit vs Kuma | 4–6 | 40.00% |
| KeepUp_Jit vs Miary Zo | 7–3 | 70.00% |
| KeepUp_Jit vs Panda | 7–2 | 77.78% |
| KeepUp_Jit vs Leo | 2–6 | 25.00% |
| KeepUp_Jit vs Armor King | 2–6 | 25.00% |
| KeepUp_Jit vs Zafina | 1–6 | 14.29% |
| KeepUp_Jit vs Anna | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.