| D.Mishima vs King | 433–428 | 50.29% |
| D.Mishima vs Jin | 392–400 | 49.49% |
| D.Mishima vs Kazuya | 372–265 | 58.40% |
| D.Mishima vs Bryan | 318–301 | 51.37% |
| D.Mishima vs Lili | 274–245 | 52.79% |
| D.Mishima vs Eddy | 289–216 | 57.23% |
| D.Mishima vs Hwoarang | 262–238 | 52.40% |
| D.Mishima vs Paul | 263–214 | 55.14% |
| D.Mishima vs Dragunov | 221–213 | 50.92% |
| D.Mishima vs Heihachi | 221–201 | 52.37% |
| D.Mishima vs Steve | 220–197 | 52.76% |
| D.Mishima vs Reina | 195–220 | 46.99% |
| D.Mishima vs Law | 222–175 | 55.92% |
| D.Mishima vs Devil Jin | 189–197 | 48.96% |
| D.Mishima vs Feng | 211–168 | 55.67% |
| D.Mishima vs Yoshimitsu | 215–156 | 57.95% |
| D.Mishima vs Nina | 188–169 | 52.66% |
| D.Mishima vs Lars | 180–157 | 53.41% |
| D.Mishima vs Azucena | 131–176 | 42.67% |
| D.Mishima vs Jun | 136–165 | 45.18% |
| D.Mishima vs Asuka | 149–112 | 57.09% |
| D.Mishima vs Jack-8 | 121–133 | 47.64% |
| D.Mishima vs Xiaoyu | 140–95 | 59.57% |
| D.Mishima vs Alisa | 115–119 | 49.15% |
| D.Mishima vs Raven | 118–116 | 50.43% |
| D.Mishima vs Clive | 108–113 | 48.87% |
| D.Mishima vs Lee | 109–111 | 49.55% |
| D.Mishima vs Leroy | 101–98 | 50.75% |
| D.Mishima vs Victor | 100–99 | 50.25% |
| D.Mishima vs Claudio | 86–90 | 48.86% |
| D.Mishima vs Leo | 84–78 | 51.85% |
| D.Mishima vs Kuma | 48–95 | 33.57% |
| D.Mishima vs Lidia | 74–69 | 51.75% |
| D.Mishima vs Zafina | 67–74 | 47.52% |
| D.Mishima vs Anna | 63–78 | 44.68% |
| D.Mishima vs Fahkumram | 69–68 | 50.36% |
| D.Mishima vs Armor King | 50–56 | 47.17% |
| D.Mishima vs Shaheen | 54–47 | 53.47% |
| D.Mishima vs Panda | 32–32 | 50.00% |
| D.Mishima vs Miary Zo | 16–11 | 59.26% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.