| Yung Lou vs Kazuya | 347–332 | 51.10% |
| Yung Lou vs King | 302–313 | 49.11% |
| Yung Lou vs Bryan | 293–271–1 | 51.95% |
| Yung Lou vs Jin | 246–279 | 46.86% |
| Yung Lou vs Steve | 235–256 | 47.86% |
| Yung Lou vs Law | 221–204 | 52.00% |
| Yung Lou vs Reina | 209–211 | 49.76% |
| Yung Lou vs Hwoarang | 174–211 | 45.19% |
| Yung Lou vs Lee | 191–183 | 51.07% |
| Yung Lou vs Dragunov | 186–173 | 51.81% |
| Yung Lou vs Heihachi | 166–165 | 50.15% |
| Yung Lou vs Paul | 137–177 | 43.63% |
| Yung Lou vs Yoshimitsu | 134–170 | 44.08% |
| Yung Lou vs Lili | 134–167 | 44.52% |
| Yung Lou vs Asuka | 149–139 | 51.74% |
| Yung Lou vs Jun | 126–123 | 50.60% |
| Yung Lou vs Azucena | 117–131 | 47.18% |
| Yung Lou vs Devil Jin | 88–143 | 38.10% |
| Yung Lou vs Lars | 97–128 | 43.11% |
| Yung Lou vs Xiaoyu | 98–100 | 49.49% |
| Yung Lou vs Clive | 81–111 | 42.19% |
| Yung Lou vs Victor | 63–121 | 34.24% |
| Yung Lou vs Feng | 79–84 | 48.47% |
| Yung Lou vs Fahkumram | 73–86 | 45.91% |
| Yung Lou vs Nina | 60–95 | 38.71% |
| Yung Lou vs Lidia | 67–86 | 43.79% |
| Yung Lou vs Raven | 60–88 | 40.54% |
| Yung Lou vs Jack-8 | 61–76 | 44.53% |
| Yung Lou vs Leo | 56–79 | 41.48% |
| Yung Lou vs Eddy | 58–73 | 44.27% |
| Yung Lou vs Leroy | 53–73 | 42.06% |
| Yung Lou vs Alisa | 58–67 | 46.40% |
| Yung Lou vs Anna | 57–68 | 45.60% |
| Yung Lou vs Kuma | 53–61 | 46.49% |
| Yung Lou vs Claudio | 48–60 | 44.44% |
| Yung Lou vs Armor King | 49–33 | 59.76% |
| Yung Lou vs Zafina | 35–46 | 43.21% |
| Yung Lou vs Shaheen | 31–37 | 45.59% |
| Yung Lou vs Miary Zo | 26–21 | 55.32% |
| Yung Lou vs Panda | 14–22 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.