| TT|Nero_Spardax vs Jin | 34–23 | 59.65% |
| TT|Nero_Spardax vs Hwoarang | 29–16 | 64.44% |
| TT|Nero_Spardax vs Heihachi | 33–11 | 75.00% |
| TT|Nero_Spardax vs Kazuya | 22–16 | 57.89% |
| TT|Nero_Spardax vs Reina | 25–12 | 67.57% |
| TT|Nero_Spardax vs Yoshimitsu | 16–13 | 55.17% |
| TT|Nero_Spardax vs Alisa | 22–7 | 75.86% |
| TT|Nero_Spardax vs King | 13–11 | 54.17% |
| TT|Nero_Spardax vs Devil Jin | 16–8 | 66.67% |
| TT|Nero_Spardax vs Nina | 10–14 | 41.67% |
| TT|Nero_Spardax vs Paul | 16–7 | 69.57% |
| TT|Nero_Spardax vs Bryan | 15–7 | 68.18% |
| TT|Nero_Spardax vs Steve | 15–7 | 68.18% |
| TT|Nero_Spardax vs Law | 11–9 | 55.00% |
| TT|Nero_Spardax vs Feng | 8–10 | 44.44% |
| TT|Nero_Spardax vs Lars | 11–7 | 61.11% |
| TT|Nero_Spardax vs Clive | 7–11 | 38.89% |
| TT|Nero_Spardax vs Lee | 10–6 | 62.50% |
| TT|Nero_Spardax vs Xiaoyu | 10–5 | 66.67% |
| TT|Nero_Spardax vs Asuka | 10–5 | 66.67% |
| TT|Nero_Spardax vs Claudio | 8–7 | 53.33% |
| TT|Nero_Spardax vs Lili | 9–5 | 64.29% |
| TT|Nero_Spardax vs Jun | 10–4 | 71.43% |
| TT|Nero_Spardax vs Azucena | 8–6 | 57.14% |
| TT|Nero_Spardax vs Dragunov | 6–7 | 46.15% |
| TT|Nero_Spardax vs Leroy | 8–5 | 61.54% |
| TT|Nero_Spardax vs Victor | 7–6 | 53.85% |
| TT|Nero_Spardax vs Jack-8 | 8–4 | 66.67% |
| TT|Nero_Spardax vs Eddy | 6–4 | 60.00% |
| TT|Nero_Spardax vs Lidia | 5–5 | 50.00% |
| TT|Nero_Spardax vs Leo | 4–4 | 50.00% |
| TT|Nero_Spardax vs Shaheen | 5–1 | 83.33% |
| TT|Nero_Spardax vs Panda | 1–4 | 20.00% |
| TT|Nero_Spardax vs Zafina | 3–2 | 60.00% |
| TT|Nero_Spardax vs Kuma | 0–2 | 0.00% |
| TT|Nero_Spardax vs Anna | 1–0 | 100.00% |
| TT|Nero_Spardax vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.