| Bushido Code vs Kazuya | 73–52 | 58.40% |
| Bushido Code vs King | 65–56 | 53.72% |
| Bushido Code vs Bryan | 70–50 | 58.33% |
| Bushido Code vs Law | 59–53 | 52.68% |
| Bushido Code vs Jin | 51–55 | 48.11% |
| Bushido Code vs Heihachi | 54–49 | 52.43% |
| Bushido Code vs Hwoarang | 52–49 | 51.49% |
| Bushido Code vs Clive | 53–42 | 55.79% |
| Bushido Code vs Dragunov | 43–43 | 50.00% |
| Bushido Code vs Steve | 52–33 | 61.18% |
| Bushido Code vs Reina | 41–42 | 49.40% |
| Bushido Code vs Lili | 42–34 | 55.26% |
| Bushido Code vs Yoshimitsu | 38–33 | 53.52% |
| Bushido Code vs Lee | 29–35 | 45.31% |
| Bushido Code vs Jun | 35–29 | 54.69% |
| Bushido Code vs Fahkumram | 39–25 | 60.94% |
| Bushido Code vs Paul | 34–29 | 53.97% |
| Bushido Code vs Eddy | 28–31 | 47.46% |
| Bushido Code vs Victor | 37–17 | 68.52% |
| Bushido Code vs Azucena | 23–30 | 43.40% |
| Bushido Code vs Leo | 28–24 | 53.85% |
| Bushido Code vs Nina | 36–15 | 70.59% |
| Bushido Code vs Lars | 32–17 | 65.31% |
| Bushido Code vs Devil Jin | 24–22 | 52.17% |
| Bushido Code vs Raven | 26–17 | 60.47% |
| Bushido Code vs Feng | 18–19 | 48.65% |
| Bushido Code vs Asuka | 21–15 | 58.33% |
| Bushido Code vs Anna | 18–13 | 58.06% |
| Bushido Code vs Xiaoyu | 17–13 | 56.67% |
| Bushido Code vs Jack-8 | 17–13 | 56.67% |
| Bushido Code vs Armor King | 13–16 | 44.83% |
| Bushido Code vs Leroy | 15–13 | 53.57% |
| Bushido Code vs Claudio | 11–16 | 40.74% |
| Bushido Code vs Lidia | 11–16 | 40.74% |
| Bushido Code vs Alisa | 15–9 | 62.50% |
| Bushido Code vs Shaheen | 11–4 | 73.33% |
| Bushido Code vs Kuma | 8–4–1 | 66.67% |
| Bushido Code vs Zafina | 7–4 | 63.64% |
| Bushido Code vs Panda | 2–4 | 33.33% |
| Bushido Code vs Miary Zo | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.