| DoryaGOD666 vs Jin | 78–84 | 48.15% |
| DoryaGOD666 vs Dragunov | 66–64 | 50.77% |
| DoryaGOD666 vs Steve | 64–36 | 64.00% |
| DoryaGOD666 vs Kazuya | 43–51 | 45.74% |
| DoryaGOD666 vs Reina | 54–28 | 65.85% |
| DoryaGOD666 vs Hwoarang | 44–36 | 55.00% |
| DoryaGOD666 vs King | 39–31 | 55.71% |
| DoryaGOD666 vs Bryan | 23–45 | 33.82% |
| DoryaGOD666 vs Lili | 19–42 | 31.15% |
| DoryaGOD666 vs Lee | 19–31 | 38.00% |
| DoryaGOD666 vs Paul | 26–23 | 53.06% |
| DoryaGOD666 vs Law | 23–26 | 46.94% |
| DoryaGOD666 vs Jun | 21–23 | 47.73% |
| DoryaGOD666 vs Victor | 20–24 | 45.45% |
| DoryaGOD666 vs Devil Jin | 18–24 | 42.86% |
| DoryaGOD666 vs Yoshimitsu | 19–22 | 46.34% |
| DoryaGOD666 vs Heihachi | 22–19 | 53.66% |
| DoryaGOD666 vs Lars | 19–20 | 48.72% |
| DoryaGOD666 vs Xiaoyu | 20–17 | 54.05% |
| DoryaGOD666 vs Asuka | 15–20 | 42.86% |
| DoryaGOD666 vs Azucena | 20–13 | 60.61% |
| DoryaGOD666 vs Clive | 14–16 | 46.67% |
| DoryaGOD666 vs Feng | 12–14 | 46.15% |
| DoryaGOD666 vs Claudio | 15–10 | 60.00% |
| DoryaGOD666 vs Leo | 12–12 | 50.00% |
| DoryaGOD666 vs Eddy | 9–14 | 39.13% |
| DoryaGOD666 vs Jack-8 | 11–11 | 50.00% |
| DoryaGOD666 vs Nina | 11–8 | 57.89% |
| DoryaGOD666 vs Alisa | 2–14 | 12.50% |
| DoryaGOD666 vs Lidia | 7–8 | 46.67% |
| DoryaGOD666 vs Fahkumram | 5–10 | 33.33% |
| DoryaGOD666 vs Leroy | 7–7 | 50.00% |
| DoryaGOD666 vs Anna | 7–7 | 50.00% |
| DoryaGOD666 vs Raven | 6–7 | 46.15% |
| DoryaGOD666 vs Shaheen | 3–6 | 33.33% |
| DoryaGOD666 vs Zafina | 3–6 | 33.33% |
| DoryaGOD666 vs Armor King | 6–2 | 75.00% |
| DoryaGOD666 vs Panda | 2–4 | 33.33% |
| DoryaGOD666 vs Miary Zo | 4–2 | 66.67% |
| DoryaGOD666 vs Kuma | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.