| kajava/Gia vs Bryan | 154–80 | 65.81% |
| kajava/Gia vs Kazuya | 141–83 | 62.95% |
| kajava/Gia vs Jin | 115–91 | 55.83% |
| kajava/Gia vs Reina | 104–63 | 62.28% |
| kajava/Gia vs Steve | 94–68 | 58.02% |
| kajava/Gia vs Lee | 92–68 | 57.50% |
| kajava/Gia vs King | 97–55 | 63.82% |
| kajava/Gia vs Hwoarang | 78–68 | 53.42% |
| kajava/Gia vs Dragunov | 94–46 | 67.14% |
| kajava/Gia vs Devil Jin | 73–58 | 55.73% |
| kajava/Gia vs Lili | 73–46 | 61.34% |
| kajava/Gia vs Yoshimitsu | 80–37 | 68.38% |
| kajava/Gia vs Heihachi | 57–56 | 50.44% |
| kajava/Gia vs Asuka | 53–55 | 49.07% |
| kajava/Gia vs Law | 56–45 | 55.45% |
| kajava/Gia vs Azucena | 58–40 | 59.18% |
| kajava/Gia vs Paul | 54–40 | 57.45% |
| kajava/Gia vs Leo | 48–45 | 51.61% |
| kajava/Gia vs Nina | 39–52 | 42.86% |
| kajava/Gia vs Feng | 55–35 | 61.11% |
| kajava/Gia vs Shaheen | 48–41 | 53.93% |
| kajava/Gia vs Lars | 46–41 | 52.87% |
| kajava/Gia vs Jun | 48–34 | 58.54% |
| kajava/Gia vs Eddy | 47–34 | 58.02% |
| kajava/Gia vs Victor | 42–36 | 53.85% |
| kajava/Gia vs Raven | 45–32 | 58.44% |
| kajava/Gia vs Zafina | 38–38 | 50.00% |
| kajava/Gia vs Leroy | 42–28 | 60.00% |
| kajava/Gia vs Xiaoyu | 31–36 | 46.27% |
| kajava/Gia vs Jack-8 | 30–37 | 44.78% |
| kajava/Gia vs Lidia | 37–28 | 56.92% |
| kajava/Gia vs Claudio | 34–21 | 61.82% |
| kajava/Gia vs Kuma | 31–14 | 68.89% |
| kajava/Gia vs Alisa | 20–22 | 47.62% |
| kajava/Gia vs Fahkumram | 14–16 | 46.67% |
| kajava/Gia vs Clive | 16–8 | 66.67% |
| kajava/Gia vs Panda | 12–2 | 85.71% |
| kajava/Gia vs Anna | 2–3 | 40.00% |
| kajava/Gia vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.