| Metamyong vs Dragunov | 116–155 | 42.80% |
| Metamyong vs Paul | 123–132 | 48.24% |
| Metamyong vs King | 129–113 | 53.31% |
| Metamyong vs Bryan | 125–105 | 54.35% |
| Metamyong vs Kazuya | 113–117 | 49.13% |
| Metamyong vs Asuka | 132–94 | 58.41% |
| Metamyong vs Hwoarang | 109–111 | 49.55% |
| Metamyong vs Reina | 117–102 | 53.42% |
| Metamyong vs Clive | 89–119 | 42.79% |
| Metamyong vs Yoshimitsu | 103–102 | 50.24% |
| Metamyong vs Lili | 97–94 | 50.79% |
| Metamyong vs Heihachi | 100–85 | 54.05% |
| Metamyong vs Jin | 79–83 | 48.77% |
| Metamyong vs Feng | 71–91 | 43.83% |
| Metamyong vs Steve | 74–83 | 47.13% |
| Metamyong vs Xiaoyu | 84–68 | 55.26% |
| Metamyong vs Law | 62–89 | 41.06% |
| Metamyong vs Victor | 80–71 | 52.98% |
| Metamyong vs Nina | 71–78 | 47.65% |
| Metamyong vs Leroy | 60–81 | 42.55% |
| Metamyong vs Eddy | 68–63 | 51.91% |
| Metamyong vs Alisa | 59–68 | 46.46% |
| Metamyong vs Lee | 66–60 | 52.38% |
| Metamyong vs Lars | 60–63 | 48.78% |
| Metamyong vs Jack-8 | 59–62 | 48.76% |
| Metamyong vs Devil Jin | 72–48 | 60.00% |
| Metamyong vs Claudio | 50–63 | 44.25% |
| Metamyong vs Jun | 56–57 | 49.56% |
| Metamyong vs Azucena | 56–52 | 51.85% |
| Metamyong vs Raven | 51–55 | 48.11% |
| Metamyong vs Leo | 43–62 | 40.95% |
| Metamyong vs Zafina | 44–36 | 55.00% |
| Metamyong vs Kuma | 40–34 | 54.05% |
| Metamyong vs Lidia | 25–42 | 37.31% |
| Metamyong vs Shaheen | 27–38 | 41.54% |
| Metamyong vs Fahkumram | 21–31 | 40.38% |
| Metamyong vs Panda | 13–18 | 41.94% |
| Metamyong vs Anna | 13–18 | 41.94% |
| Metamyong vs Armor King | 7–13 | 35.00% |
| Metamyong vs Miary Zo | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.