| Swag Messiah vs Kazuya | 33–44 | 42.86% |
| Swag Messiah vs Bryan | 31–22 | 58.49% |
| Swag Messiah vs Heihachi | 21–28 | 42.86% |
| Swag Messiah vs Dragunov | 27–21 | 56.25% |
| Swag Messiah vs Lee | 27–19 | 58.70% |
| Swag Messiah vs Reina | 22–20 | 52.38% |
| Swag Messiah vs Yoshimitsu | 17–23 | 42.50% |
| Swag Messiah vs Law | 15–19 | 44.12% |
| Swag Messiah vs Jin | 15–18 | 45.45% |
| Swag Messiah vs Anna | 20–13 | 60.61% |
| Swag Messiah vs King | 16–16 | 50.00% |
| Swag Messiah vs Lili | 22–10 | 68.75% |
| Swag Messiah vs Asuka | 12–18 | 40.00% |
| Swag Messiah vs Paul | 17–12 | 58.62% |
| Swag Messiah vs Armor King | 17–11 | 60.71% |
| Swag Messiah vs Azucena | 11–16 | 40.74% |
| Swag Messiah vs Hwoarang | 10–15 | 40.00% |
| Swag Messiah vs Fahkumram | 13–12 | 52.00% |
| Swag Messiah vs Jun | 11–12 | 47.83% |
| Swag Messiah vs Lidia | 11–12 | 47.83% |
| Swag Messiah vs Xiaoyu | 10–11 | 47.62% |
| Swag Messiah vs Steve | 8–13 | 38.10% |
| Swag Messiah vs Jack-8 | 12–9 | 57.14% |
| Swag Messiah vs Nina | 6–15 | 28.57% |
| Swag Messiah vs Raven | 9–12 | 42.86% |
| Swag Messiah vs Feng | 8–10 | 44.44% |
| Swag Messiah vs Lars | 6–12 | 33.33% |
| Swag Messiah vs Victor | 10–8 | 55.56% |
| Swag Messiah vs Leo | 7–7 | 50.00% |
| Swag Messiah vs Eddy | 4–10 | 28.57% |
| Swag Messiah vs Clive | 8–6 | 57.14% |
| Swag Messiah vs Alisa | 5–8 | 38.46% |
| Swag Messiah vs Claudio | 3–10 | 23.08% |
| Swag Messiah vs Leroy | 6–7 | 46.15% |
| Swag Messiah vs Devil Jin | 2–7 | 22.22% |
| Swag Messiah vs Kuma | 5–1 | 83.33% |
| Swag Messiah vs Shaheen | 2–1 | 66.67% |
| Swag Messiah vs Panda | 3–0 | 100.00% |
| Swag Messiah vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.