| Smack_Daddy vs Reina | 154–214 | 41.85% |
| Smack_Daddy vs King | 122–202 | 37.65% |
| Smack_Daddy vs Steve | 107–152 | 41.31% |
| Smack_Daddy vs Heihachi | 100–140 | 41.67% |
| Smack_Daddy vs Jin | 93–146 | 38.91% |
| Smack_Daddy vs Kazuya | 79–153 | 34.05% |
| Smack_Daddy vs Hwoarang | 96–111 | 46.38% |
| Smack_Daddy vs Clive | 85–120 | 41.46% |
| Smack_Daddy vs Bryan | 69–128 | 35.03% |
| Smack_Daddy vs Law | 79–98 | 44.63% |
| Smack_Daddy vs Armor King | 52–124 | 29.55% |
| Smack_Daddy vs Dragunov | 59–116 | 33.71% |
| Smack_Daddy vs Jun | 75–93 | 44.64% |
| Smack_Daddy vs Lili | 66–91 | 42.04% |
| Smack_Daddy vs Eddy | 65–91 | 41.67% |
| Smack_Daddy vs Yoshimitsu | 61–87 | 41.22% |
| Smack_Daddy vs Lidia | 61–81 | 42.96% |
| Smack_Daddy vs Asuka | 61–80 | 43.26% |
| Smack_Daddy vs Lee | 53–76 | 41.09% |
| Smack_Daddy vs Victor | 48–75 | 39.02% |
| Smack_Daddy vs Paul | 47–71 | 39.83% |
| Smack_Daddy vs Lars | 41–66 | 38.32% |
| Smack_Daddy vs Nina | 41–65 | 38.68% |
| Smack_Daddy vs Xiaoyu | 37–59 | 38.54% |
| Smack_Daddy vs Azucena | 32–60 | 34.78% |
| Smack_Daddy vs Leo | 32–57 | 35.96% |
| Smack_Daddy vs Miary Zo | 28–55 | 33.73% |
| Smack_Daddy vs Feng | 24–49 | 32.88% |
| Smack_Daddy vs Leroy | 26–45 | 36.62% |
| Smack_Daddy vs Fahkumram | 25–43 | 36.76% |
| Smack_Daddy vs Alisa | 27–36 | 42.86% |
| Smack_Daddy vs Kuma | 21–42 | 33.33% |
| Smack_Daddy vs Claudio | 17–44 | 27.87% |
| Smack_Daddy vs Jack-8 | 21–36 | 36.84% |
| Smack_Daddy vs Raven | 20–36 | 35.71% |
| Smack_Daddy vs Devil Jin | 23–28 | 45.10% |
| Smack_Daddy vs Anna | 18–29 | 38.30% |
| Smack_Daddy vs Zafina | 23–13 | 63.89% |
| Smack_Daddy vs Shaheen | 16–14 | 53.33% |
| Smack_Daddy vs Panda | 0–6 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.