| Meow | Czup vs Bryan | 377–354 | 51.57% |
| Meow | Czup vs King | 370–280 | 56.92% |
| Meow | Czup vs Kazuya | 295–307 | 49.00% |
| Meow | Czup vs Steve | 289–242 | 54.43% |
| Meow | Czup vs Jin | 210–219 | 48.95% |
| Meow | Czup vs Heihachi | 180–183 | 49.59% |
| Meow | Czup vs Paul | 163–159 | 50.62% |
| Meow | Czup vs Yoshimitsu | 202–120 | 62.73% |
| Meow | Czup vs Hwoarang | 173–136 | 55.99% |
| Meow | Czup vs Law | 135–153 | 46.88% |
| Meow | Czup vs Dragunov | 130–156 | 45.45% |
| Meow | Czup vs Lee | 129–142 | 47.60% |
| Meow | Czup vs Reina | 112–127 | 46.86% |
| Meow | Czup vs Lili | 106–106 | 50.00% |
| Meow | Czup vs Devil Jin | 97–112 | 46.41% |
| Meow | Czup vs Jack-8 | 90–87 | 50.85% |
| Meow | Czup vs Lars | 61–103 | 37.20% |
| Meow | Czup vs Asuka | 73–75 | 49.32% |
| Meow | Czup vs Nina | 67–80 | 45.58% |
| Meow | Czup vs Feng | 66–78 | 45.83% |
| Meow | Czup vs Eddy | 53–87 | 37.86% |
| Meow | Czup vs Xiaoyu | 67–70 | 48.91% |
| Meow | Czup vs Jun | 63–72 | 46.67% |
| Meow | Czup vs Victor | 53–80 | 39.85% |
| Meow | Czup vs Raven | 61–66 | 48.03% |
| Meow | Czup vs Lidia | 62–63 | 49.60% |
| Meow | Czup vs Leroy | 61–54 | 53.04% |
| Meow | Czup vs Azucena | 52–53 | 49.52% |
| Meow | Czup vs Clive | 43–62 | 40.95% |
| Meow | Czup vs Alisa | 45–47 | 48.91% |
| Meow | Czup vs Claudio | 39–49 | 44.32% |
| Meow | Czup vs Fahkumram | 45–40 | 52.94% |
| Meow | Czup vs Leo | 35–49 | 41.67% |
| Meow | Czup vs Anna | 38–39 | 49.35% |
| Meow | Czup vs Shaheen | 38–38 | 50.00% |
| Meow | Czup vs Kuma | 30–36 | 45.45% |
| Meow | Czup vs Armor King | 15–27 | 35.71% |
| Meow | Czup vs Zafina | 20–21 | 48.78% |
| Meow | Czup vs Panda | 15–12 | 55.56% |
| Meow | Czup vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.