| TRJ | bijumaro vs Kazuya | 106–41 | 72.11% |
| TRJ | bijumaro vs Bryan | 46–27–1 | 63.01% |
| TRJ | bijumaro vs Jin | 45–22 | 67.16% |
| TRJ | bijumaro vs Heihachi | 44–21 | 67.69% |
| TRJ | bijumaro vs Reina | 38–21 | 64.41% |
| TRJ | bijumaro vs King | 46–10 | 82.14% |
| TRJ | bijumaro vs Hwoarang | 44–5 | 89.80% |
| TRJ | bijumaro vs Steve | 29–18 | 61.70% |
| TRJ | bijumaro vs Devil Jin | 33–10 | 76.74% |
| TRJ | bijumaro vs Yoshimitsu | 27–15 | 64.29% |
| TRJ | bijumaro vs Lili | 25–14 | 64.10% |
| TRJ | bijumaro vs Paul | 23–9 | 71.88% |
| TRJ | bijumaro vs Dragunov | 18–13 | 58.06% |
| TRJ | bijumaro vs Lidia | 16–13 | 55.17% |
| TRJ | bijumaro vs Jack-8 | 24–4 | 85.71% |
| TRJ | bijumaro vs Xiaoyu | 16–10 | 61.54% |
| TRJ | bijumaro vs Lee | 17–9 | 65.38% |
| TRJ | bijumaro vs Azucena | 20–6 | 76.92% |
| TRJ | bijumaro vs Eddy | 20–3 | 86.96% |
| TRJ | bijumaro vs Leroy | 14–8 | 63.64% |
| TRJ | bijumaro vs Law | 10–11 | 47.62% |
| TRJ | bijumaro vs Jun | 16–5 | 76.19% |
| TRJ | bijumaro vs Asuka | 16–4 | 80.00% |
| TRJ | bijumaro vs Lars | 13–7 | 65.00% |
| TRJ | bijumaro vs Feng | 12–7 | 63.16% |
| TRJ | bijumaro vs Zafina | 7–11 | 38.89% |
| TRJ | bijumaro vs Alisa | 15–1 | 93.75% |
| TRJ | bijumaro vs Claudio | 6–10 | 37.50% |
| TRJ | bijumaro vs Victor | 9–7 | 56.25% |
| TRJ | bijumaro vs Leo | 12–3 | 80.00% |
| TRJ | bijumaro vs Nina | 12–0 | 100.00% |
| TRJ | bijumaro vs Shaheen | 5–6 | 45.45% |
| TRJ | bijumaro vs Kuma | 6–4 | 60.00% |
| TRJ | bijumaro vs Raven | 3–5 | 37.50% |
| TRJ | bijumaro vs Fahkumram | 5–1 | 83.33% |
| TRJ | bijumaro vs Panda | 1–3 | 25.00% |
| TRJ | bijumaro vs Clive | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.