Name history
| MENDY | |
| あけおめんでぃーーーー | |
| MENDY/大阪の木の枝 | |
| MENDY/大阪の元柱 | |
| MENDY@youtube | |
| MENDY/大阪の柱 |
| MENDY vs Steve | 686–628 | 52.21% |
| MENDY vs Bryan | 647–638–1 | 50.35% |
| MENDY vs Hwoarang | 567–628 | 47.45% |
| MENDY vs Dragunov | 602–586 | 50.67% |
| MENDY vs Jin | 460–498–1 | 48.02% |
| MENDY vs Jack-8 | 526–399–2 | 56.86% |
| MENDY vs Lee | 451–438 | 50.73% |
| MENDY vs Kazuya | 440–441 | 49.94% |
| MENDY vs King | 511–334 | 60.47% |
| MENDY vs Heihachi | 390–440–1 | 46.99% |
| MENDY vs Nina | 418–370 | 53.05% |
| MENDY vs Feng | 376–389 | 49.15% |
| MENDY vs Reina | 397–351 | 53.07% |
| MENDY vs Law | 351–369 | 48.75% |
| MENDY vs Asuka | 411–301 | 57.72% |
| MENDY vs Alisa | 402–291 | 58.01% |
| MENDY vs Yoshimitsu | 337–348 | 49.20% |
| MENDY vs Claudio | 344–326–1 | 51.34% |
| MENDY vs Lars | 356–303 | 54.02% |
| MENDY vs Xiaoyu | 275–370 | 42.64% |
| MENDY vs Paul | 323–320 | 50.23% |
| MENDY vs Victor | 341–279 | 55.00% |
| MENDY vs Lili | 343–274 | 55.59% |
| MENDY vs Raven | 324–287 | 53.03% |
| MENDY vs Zafina | 303–296 | 50.58% |
| MENDY vs Armor King | 319–251 | 55.96% |
| MENDY vs Eddy | 281–273 | 50.72% |
| MENDY vs Clive | 277–267 | 50.92% |
| MENDY vs Azucena | 271–261 | 50.94% |
| MENDY vs Devil Jin | 280–243 | 53.54% |
| MENDY vs Leroy | 243–252 | 49.09% |
| MENDY vs Shaheen | 226–267 | 45.84% |
| MENDY vs Anna | 236–215 | 52.33% |
| MENDY vs Leo | 201–210 | 48.91% |
| MENDY vs Lidia | 216–193–1 | 52.81% |
| MENDY vs Jun | 179–184 | 49.31% |
| MENDY vs Kuma | 200–119 | 62.70% |
| MENDY vs Panda | 176–83 | 67.95% |
| MENDY vs Fahkumram | 104–153 | 40.47% |
| MENDY vs Miary Zo | 67–79 | 45.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.