| TriadGodFist vs Kazuya | 72–55 | 56.69% |
| TriadGodFist vs Jin | 53–60 | 46.90% |
| TriadGodFist vs King | 46–46 | 50.00% |
| TriadGodFist vs Bryan | 53–36 | 59.55% |
| TriadGodFist vs Hwoarang | 46–33 | 58.23% |
| TriadGodFist vs Steve | 33–40 | 45.21% |
| TriadGodFist vs Law | 30–41 | 42.25% |
| TriadGodFist vs Lili | 40–30 | 57.14% |
| TriadGodFist vs Reina | 32–30 | 51.61% |
| TriadGodFist vs Eddy | 30–31 | 49.18% |
| TriadGodFist vs Paul | 35–23 | 60.34% |
| TriadGodFist vs Armor King | 22–34 | 39.29% |
| TriadGodFist vs Yoshimitsu | 29–26 | 52.73% |
| TriadGodFist vs Xiaoyu | 21–34 | 38.18% |
| TriadGodFist vs Feng | 27–27 | 50.00% |
| TriadGodFist vs Victor | 15–38 | 28.30% |
| TriadGodFist vs Jun | 26–25 | 50.98% |
| TriadGodFist vs Azucena | 21–29 | 42.00% |
| TriadGodFist vs Asuka | 29–15 | 65.91% |
| TriadGodFist vs Lars | 21–20 | 51.22% |
| TriadGodFist vs Alisa | 23–18 | 56.10% |
| TriadGodFist vs Dragunov | 18–21 | 46.15% |
| TriadGodFist vs Lee | 19–20 | 48.72% |
| TriadGodFist vs Heihachi | 17–20 | 45.95% |
| TriadGodFist vs Devil Jin | 13–23 | 36.11% |
| TriadGodFist vs Nina | 21–15 | 58.33% |
| TriadGodFist vs Leo | 20–13 | 60.61% |
| TriadGodFist vs Raven | 15–16 | 48.39% |
| TriadGodFist vs Claudio | 15–15 | 50.00% |
| TriadGodFist vs Leroy | 15–12 | 55.56% |
| TriadGodFist vs Shaheen | 2–20 | 9.09% |
| TriadGodFist vs Zafina | 13–8 | 61.90% |
| TriadGodFist vs Miary Zo | 9–11 | 45.00% |
| TriadGodFist vs Clive | 6–11 | 35.29% |
| TriadGodFist vs Jack-8 | 6–9 | 40.00% |
| TriadGodFist vs Fahkumram | 9–3 | 75.00% |
| TriadGodFist vs Kuma | 3–6 | 33.33% |
| TriadGodFist vs Lidia | 5–3 | 62.50% |
| TriadGodFist vs Panda | 2–5 | 28.57% |
| TriadGodFist vs Anna | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.