| rell2x vs Paul | 3–3 | 50.00% |
| rell2x vs Bryan | 3–1 | 75.00% |
| rell2x vs Jin | 3–0 | 100.00% |
| rell2x vs Heihachi | 2–1 | 66.67% |
| rell2x vs Law | 2–0 | 100.00% |
| rell2x vs Yoshimitsu | 2–0 | 100.00% |
| rell2x vs Steve | 1–1 | 50.00% |
| rell2x vs Clive | 0–2 | 0.00% |
| rell2x vs Hwoarang | 0–1 | 0.00% |
| rell2x vs Xiaoyu | 0–1 | 0.00% |
| rell2x vs Kazuya | 0–1 | 0.00% |
| rell2x vs Jack-8 | 0–1 | 0.00% |
| rell2x vs Asuka | 1–0 | 100.00% |
| rell2x vs Lili | 0–1 | 0.00% |
| rell2x vs Dragunov | 1–0 | 100.00% |
| rell2x vs Claudio | 1–0 | 100.00% |
| rell2x vs Nina | 1–0 | 100.00% |
| rell2x vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.