| robobishnu vs King | 137–234 | 36.93% |
| robobishnu vs Jin | 91–199 | 31.38% |
| robobishnu vs Kazuya | 85–176 | 32.57% |
| robobishnu vs Bryan | 73–156 | 31.88% |
| robobishnu vs Dragunov | 78–137 | 36.28% |
| robobishnu vs Paul | 75–130 | 36.59% |
| robobishnu vs Law | 59–116 | 33.71% |
| robobishnu vs Steve | 66–92 | 41.77% |
| robobishnu vs Hwoarang | 52–90 | 36.62% |
| robobishnu vs Armor King | 52–75 | 40.94% |
| robobishnu vs Reina | 48–60 | 44.44% |
| robobishnu vs Heihachi | 34–70 | 32.69% |
| robobishnu vs Eddy | 35–42 | 45.45% |
| robobishnu vs Devil Jin | 26–46 | 36.11% |
| robobishnu vs Nina | 19–52 | 26.76% |
| robobishnu vs Lili | 25–40 | 38.46% |
| robobishnu vs Yoshimitsu | 26–38 | 40.62% |
| robobishnu vs Victor | 20–42 | 32.26% |
| robobishnu vs Fahkumram | 28–34 | 45.16% |
| robobishnu vs Alisa | 25–29 | 46.30% |
| robobishnu vs Lars | 21–32 | 39.62% |
| robobishnu vs Leroy | 22–30 | 42.31% |
| robobishnu vs Clive | 21–30 | 41.18% |
| robobishnu vs Anna | 14–31 | 31.11% |
| robobishnu vs Asuka | 13–30 | 30.23% |
| robobishnu vs Lee | 13–29 | 30.95% |
| robobishnu vs Azucena | 13–29 | 30.95% |
| robobishnu vs Jun | 15–24 | 38.46% |
| robobishnu vs Feng | 14–22 | 38.89% |
| robobishnu vs Claudio | 8–26 | 23.53% |
| robobishnu vs Lidia | 11–21 | 34.38% |
| robobishnu vs Jack-8 | 9–21 | 30.00% |
| robobishnu vs Xiaoyu | 12–13 | 48.00% |
| robobishnu vs Kuma | 8–17 | 32.00% |
| robobishnu vs Leo | 3–8 | 27.27% |
| robobishnu vs Panda | 7–4 | 63.64% |
| robobishnu vs Zafina | 5–3 | 62.50% |
| robobishnu vs Raven | 1–6 | 14.29% |
| robobishnu vs Shaheen | 2–3 | 40.00% |
| robobishnu vs Miary Zo | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.