| SleepyBoi vs Kazuya | 228–189 | 54.68% |
| SleepyBoi vs Jin | 141–139 | 50.36% |
| SleepyBoi vs Bryan | 128–125 | 50.59% |
| SleepyBoi vs Reina | 140–104 | 57.38% |
| SleepyBoi vs Heihachi | 118–113 | 51.08% |
| SleepyBoi vs King | 124–104 | 54.39% |
| SleepyBoi vs Hwoarang | 60–95 | 38.71% |
| SleepyBoi vs Steve | 81–67 | 54.73% |
| SleepyBoi vs Dragunov | 74–73 | 50.34% |
| SleepyBoi vs Paul | 70–71 | 49.65% |
| SleepyBoi vs Law | 80–61 | 56.74% |
| SleepyBoi vs Lidia | 62–60 | 50.82% |
| SleepyBoi vs Lili | 51–55 | 48.11% |
| SleepyBoi vs Lee | 50–53 | 48.54% |
| SleepyBoi vs Yoshimitsu | 43–58 | 42.57% |
| SleepyBoi vs Asuka | 46–54 | 46.00% |
| SleepyBoi vs Devil Jin | 36–63 | 36.36% |
| SleepyBoi vs Feng | 39–53 | 42.39% |
| SleepyBoi vs Jun | 44–46 | 48.89% |
| SleepyBoi vs Azucena | 36–40 | 47.37% |
| SleepyBoi vs Lars | 41–33 | 55.41% |
| SleepyBoi vs Clive | 28–44 | 38.89% |
| SleepyBoi vs Claudio | 43–28 | 60.56% |
| SleepyBoi vs Victor | 35–36 | 49.30% |
| SleepyBoi vs Leo | 39–27 | 59.09% |
| SleepyBoi vs Eddy | 24–39 | 38.10% |
| SleepyBoi vs Alisa | 32–28–1 | 53.33% |
| SleepyBoi vs Xiaoyu | 27–33 | 45.00% |
| SleepyBoi vs Nina | 28–31 | 47.46% |
| SleepyBoi vs Jack-8 | 22–24 | 47.83% |
| SleepyBoi vs Leroy | 19–27 | 41.30% |
| SleepyBoi vs Raven | 22–23 | 48.89% |
| SleepyBoi vs Armor King | 18–22 | 45.00% |
| SleepyBoi vs Shaheen | 19–13 | 59.38% |
| SleepyBoi vs Fahkumram | 14–18 | 43.75% |
| SleepyBoi vs Kuma | 14–14 | 50.00% |
| SleepyBoi vs Zafina | 5–16 | 23.81% |
| SleepyBoi vs Anna | 8–11 | 42.11% |
| SleepyBoi vs Panda | 4–5 | 44.44% |
| SleepyBoi vs Miary Zo | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.