| Live_evil_live vs Steve | 34–4 | 89.47% |
| Live_evil_live vs King | 30–3 | 90.91% |
| Live_evil_live vs Reina | 27–6 | 81.82% |
| Live_evil_live vs Paul | 25–4 | 86.21% |
| Live_evil_live vs Jin | 24–2 | 92.31% |
| Live_evil_live vs Bryan | 25–0 | 100.00% |
| Live_evil_live vs Kazuya | 18–6 | 75.00% |
| Live_evil_live vs Azucena | 20–4 | 83.33% |
| Live_evil_live vs Nina | 20–3 | 86.96% |
| Live_evil_live vs Anna | 19–4 | 82.61% |
| Live_evil_live vs Law | 21–1 | 95.45% |
| Live_evil_live vs Lars | 14–8 | 63.64% |
| Live_evil_live vs Hwoarang | 19–2 | 90.48% |
| Live_evil_live vs Dragunov | 14–7 | 66.67% |
| Live_evil_live vs Feng | 15–5 | 75.00% |
| Live_evil_live vs Jun | 15–5 | 75.00% |
| Live_evil_live vs Yoshimitsu | 17–0 | 100.00% |
| Live_evil_live vs Jack-8 | 13–3 | 81.25% |
| Live_evil_live vs Clive | 16–0 | 100.00% |
| Live_evil_live vs Devil Jin | 10–3 | 76.92% |
| Live_evil_live vs Lili | 11–2 | 84.62% |
| Live_evil_live vs Leo | 10–3 | 76.92% |
| Live_evil_live vs Leroy | 10–3 | 76.92% |
| Live_evil_live vs Raven | 10–3 | 76.92% |
| Live_evil_live vs Heihachi | 12–1 | 92.31% |
| Live_evil_live vs Lee | 12–0 | 100.00% |
| Live_evil_live vs Victor | 11–1 | 91.67% |
| Live_evil_live vs Asuka | 11–0 | 100.00% |
| Live_evil_live vs Fahkumram | 11–0 | 100.00% |
| Live_evil_live vs Eddy | 8–0 | 100.00% |
| Live_evil_live vs Miary Zo | 3–5 | 37.50% |
| Live_evil_live vs Kuma | 5–2 | 71.43% |
| Live_evil_live vs Zafina | 4–2 | 66.67% |
| Live_evil_live vs Lidia | 6–0 | 100.00% |
| Live_evil_live vs Xiaoyu | 4–0 | 100.00% |
| Live_evil_live vs Alisa | 3–0 | 100.00% |
| Live_evil_live vs Claudio | 3–0 | 100.00% |
| Live_evil_live vs Shaheen | 3–0 | 100.00% |
| Live_evil_live vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.