| IchMagEis vs Kazuya | 106–109 | 49.30% |
| IchMagEis vs Heihachi | 90–91 | 49.72% |
| IchMagEis vs Bryan | 73–79 | 48.03% |
| IchMagEis vs Jin | 80–67 | 54.42% |
| IchMagEis vs King | 47–52 | 47.47% |
| IchMagEis vs Steve | 54–33 | 62.07% |
| IchMagEis vs Law | 40–45 | 47.06% |
| IchMagEis vs Reina | 39–46 | 45.88% |
| IchMagEis vs Armor King | 45–38 | 54.22% |
| IchMagEis vs Dragunov | 41–41 | 50.00% |
| IchMagEis vs Lili | 35–45 | 43.75% |
| IchMagEis vs Paul | 28–47 | 37.33% |
| IchMagEis vs Yoshimitsu | 36–38 | 48.65% |
| IchMagEis vs Hwoarang | 23–49 | 31.94% |
| IchMagEis vs Lee | 37–31 | 54.41% |
| IchMagEis vs Devil Jin | 28–30 | 48.28% |
| IchMagEis vs Lidia | 29–29 | 50.00% |
| IchMagEis vs Fahkumram | 31–24 | 56.36% |
| IchMagEis vs Lars | 14–33 | 29.79% |
| IchMagEis vs Victor | 22–23 | 48.89% |
| IchMagEis vs Clive | 19–24 | 44.19% |
| IchMagEis vs Feng | 20–20 | 50.00% |
| IchMagEis vs Azucena | 22–17 | 56.41% |
| IchMagEis vs Jun | 20–14 | 58.82% |
| IchMagEis vs Asuka | 16–16 | 50.00% |
| IchMagEis vs Anna | 19–13 | 59.38% |
| IchMagEis vs Xiaoyu | 19–12 | 61.29% |
| IchMagEis vs Leo | 14–17 | 45.16% |
| IchMagEis vs Eddy | 13–18 | 41.94% |
| IchMagEis vs Claudio | 14–16 | 46.67% |
| IchMagEis vs Jack-8 | 13–15 | 46.43% |
| IchMagEis vs Alisa | 8–11 | 42.11% |
| IchMagEis vs Raven | 7–12 | 36.84% |
| IchMagEis vs Nina | 13–5 | 72.22% |
| IchMagEis vs Leroy | 5–13 | 27.78% |
| IchMagEis vs Kuma | 9–8 | 52.94% |
| IchMagEis vs Zafina | 3–10 | 23.08% |
| IchMagEis vs Shaheen | 8–4 | 66.67% |
| IchMagEis vs Miary Zo | 8–3 | 72.73% |
| IchMagEis vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.