| Blazn56ace vs Clive | 97–102 | 48.74% |
| Blazn56ace vs Heihachi | 90–80 | 52.94% |
| Blazn56ace vs Kazuya | 85–81 | 51.20% |
| Blazn56ace vs Jin | 82–77 | 51.57% |
| Blazn56ace vs Reina | 88–50 | 63.77% |
| Blazn56ace vs King | 69–67 | 50.74% |
| Blazn56ace vs Steve | 68–50 | 57.63% |
| Blazn56ace vs Bryan | 49–40 | 55.06% |
| Blazn56ace vs Eddy | 32–57 | 35.96% |
| Blazn56ace vs Dragunov | 52–36 | 59.09% |
| Blazn56ace vs Yoshimitsu | 44–42 | 51.16% |
| Blazn56ace vs Hwoarang | 42–37 | 53.16% |
| Blazn56ace vs Azucena | 42–35 | 54.55% |
| Blazn56ace vs Law | 32–42 | 43.24% |
| Blazn56ace vs Lidia | 30–42 | 41.67% |
| Blazn56ace vs Armor King | 33–29 | 53.23% |
| Blazn56ace vs Lee | 31–28 | 52.54% |
| Blazn56ace vs Asuka | 26–31 | 45.61% |
| Blazn56ace vs Lili | 30–27 | 52.63% |
| Blazn56ace vs Leroy | 27–29 | 48.21% |
| Blazn56ace vs Jun | 27–28 | 49.09% |
| Blazn56ace vs Lars | 32–21 | 60.38% |
| Blazn56ace vs Victor | 23–27 | 46.00% |
| Blazn56ace vs Xiaoyu | 17–29 | 36.96% |
| Blazn56ace vs Leo | 16–25 | 39.02% |
| Blazn56ace vs Nina | 18–23 | 43.90% |
| Blazn56ace vs Paul | 16–22 | 42.11% |
| Blazn56ace vs Feng | 20–17 | 54.05% |
| Blazn56ace vs Raven | 18–19 | 48.65% |
| Blazn56ace vs Anna | 16–20 | 44.44% |
| Blazn56ace vs Devil Jin | 19–16 | 54.29% |
| Blazn56ace vs Fahkumram | 16–17 | 48.48% |
| Blazn56ace vs Alisa | 13–19 | 40.62% |
| Blazn56ace vs Jack-8 | 17–10 | 62.96% |
| Blazn56ace vs Kuma | 11–9 | 55.00% |
| Blazn56ace vs Zafina | 7–11 | 38.89% |
| Blazn56ace vs Claudio | 7–9 | 43.75% |
| Blazn56ace vs Shaheen | 10–4 | 71.43% |
| Blazn56ace vs Miary Zo | 5–6 | 45.45% |
| Blazn56ace vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.