| CloudDaFlyest vs King | 27–21 | 56.25% |
| CloudDaFlyest vs Kazuya | 21–17 | 55.26% |
| CloudDaFlyest vs Jin | 15–22 | 40.54% |
| CloudDaFlyest vs Hwoarang | 19–15 | 55.88% |
| CloudDaFlyest vs Yoshimitsu | 16–15 | 51.61% |
| CloudDaFlyest vs Reina | 20–11 | 64.52% |
| CloudDaFlyest vs Bryan | 17–8 | 68.00% |
| CloudDaFlyest vs Eddy | 14–11 | 56.00% |
| CloudDaFlyest vs Armor King | 16–7 | 69.57% |
| CloudDaFlyest vs Lili | 12–10 | 54.55% |
| CloudDaFlyest vs Steve | 16–5 | 76.19% |
| CloudDaFlyest vs Dragunov | 7–13 | 35.00% |
| CloudDaFlyest vs Zafina | 12–8 | 60.00% |
| CloudDaFlyest vs Leo | 13–5 | 72.22% |
| CloudDaFlyest vs Alisa | 9–7 | 56.25% |
| CloudDaFlyest vs Miary Zo | 3–13 | 18.75% |
| CloudDaFlyest vs Lars | 5–9 | 35.71% |
| CloudDaFlyest vs Azucena | 9–5 | 64.29% |
| CloudDaFlyest vs Victor | 7–5 | 58.33% |
| CloudDaFlyest vs Raven | 4–8 | 33.33% |
| CloudDaFlyest vs Paul | 5–6 | 45.45% |
| CloudDaFlyest vs Jun | 2–9 | 18.18% |
| CloudDaFlyest vs Law | 5–5 | 50.00% |
| CloudDaFlyest vs Xiaoyu | 9–1 | 90.00% |
| CloudDaFlyest vs Asuka | 8–2 | 80.00% |
| CloudDaFlyest vs Lee | 7–3 | 70.00% |
| CloudDaFlyest vs Fahkumram | 6–3 | 66.67% |
| CloudDaFlyest vs Nina | 2–6 | 25.00% |
| CloudDaFlyest vs Leroy | 4–4 | 50.00% |
| CloudDaFlyest vs Feng | 1–6 | 14.29% |
| CloudDaFlyest vs Kuma | 5–2 | 71.43% |
| CloudDaFlyest vs Shaheen | 5–1 | 83.33% |
| CloudDaFlyest vs Jack-8 | 1–4 | 20.00% |
| CloudDaFlyest vs Devil Jin | 3–2 | 60.00% |
| CloudDaFlyest vs Heihachi | 0–4 | 0.00% |
| CloudDaFlyest vs Claudio | 3–0 | 100.00% |
| CloudDaFlyest vs Clive | 1–2 | 33.33% |
| CloudDaFlyest vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.