| TEKKEN FADE vs Bryan | 193–146 | 56.93% |
| TEKKEN FADE vs Kazuya | 199–125 | 61.42% |
| TEKKEN FADE vs Jin | 170–131 | 56.48% |
| TEKKEN FADE vs Hwoarang | 161–135 | 54.39% |
| TEKKEN FADE vs Reina | 142–111 | 56.13% |
| TEKKEN FADE vs King | 99–127 | 43.81% |
| TEKKEN FADE vs Steve | 133–86 | 60.73% |
| TEKKEN FADE vs Law | 101–107 | 48.56% |
| TEKKEN FADE vs Paul | 102–98 | 51.00% |
| TEKKEN FADE vs Heihachi | 100–90 | 52.63% |
| TEKKEN FADE vs Lee | 105–77 | 57.69% |
| TEKKEN FADE vs Yoshimitsu | 79–92–1 | 46.20% |
| TEKKEN FADE vs Devil Jin | 80–82 | 49.38% |
| TEKKEN FADE vs Dragunov | 75–86 | 46.58% |
| TEKKEN FADE vs Lars | 76–73 | 51.01% |
| TEKKEN FADE vs Lili | 55–93 | 37.16% |
| TEKKEN FADE vs Asuka | 69–75 | 47.92% |
| TEKKEN FADE vs Jun | 67–77 | 46.53% |
| TEKKEN FADE vs Victor | 58–82 | 41.43% |
| TEKKEN FADE vs Nina | 79–57 | 58.09% |
| TEKKEN FADE vs Raven | 61–75 | 44.85% |
| TEKKEN FADE vs Azucena | 61–70 | 46.56% |
| TEKKEN FADE vs Xiaoyu | 65–59 | 52.42% |
| TEKKEN FADE vs Feng | 69–44 | 61.06% |
| TEKKEN FADE vs Lidia | 44–61 | 41.90% |
| TEKKEN FADE vs Armor King | 50–55 | 47.62% |
| TEKKEN FADE vs Jack-8 | 43–58 | 42.57% |
| TEKKEN FADE vs Clive | 39–59 | 39.80% |
| TEKKEN FADE vs Eddy | 58–39 | 59.79% |
| TEKKEN FADE vs Zafina | 56–38 | 59.57% |
| TEKKEN FADE vs Alisa | 39–54 | 41.94% |
| TEKKEN FADE vs Claudio | 54–37 | 59.34% |
| TEKKEN FADE vs Leo | 49–37 | 56.98% |
| TEKKEN FADE vs Leroy | 42–37 | 53.16% |
| TEKKEN FADE vs Shaheen | 35–31 | 53.03% |
| TEKKEN FADE vs Fahkumram | 27–36 | 42.86% |
| TEKKEN FADE vs Kuma | 22–31 | 41.51% |
| TEKKEN FADE vs Miary Zo | 16–20 | 44.44% |
| TEKKEN FADE vs Anna | 16–15 | 51.61% |
| TEKKEN FADE vs Panda | 5–13 | 27.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.