| top6025 vs Kazuya | 148–165 | 47.28% |
| top6025 vs Hwoarang | 135–155 | 46.55% |
| top6025 vs Bryan | 111–132 | 45.68% |
| top6025 vs Paul | 126–114 | 52.50% |
| top6025 vs Jin | 106–109 | 49.30% |
| top6025 vs Dragunov | 101–111 | 47.64% |
| top6025 vs Armor King | 90–120 | 42.86% |
| top6025 vs Steve | 83–75 | 52.53% |
| top6025 vs Asuka | 80–77 | 50.96% |
| top6025 vs King | 72–78 | 48.00% |
| top6025 vs Reina | 46–100 | 31.51% |
| top6025 vs Heihachi | 55–77 | 41.67% |
| top6025 vs Law | 52–64 | 44.83% |
| top6025 vs Lili | 43–61 | 41.35% |
| top6025 vs Miary Zo | 41–59 | 41.00% |
| top6025 vs Yoshimitsu | 34–61 | 35.79% |
| top6025 vs Anna | 34–56 | 37.78% |
| top6025 vs Leo | 44–43 | 50.57% |
| top6025 vs Lars | 28–56 | 33.33% |
| top6025 vs Fahkumram | 42–41 | 50.60% |
| top6025 vs Xiaoyu | 38–44 | 46.34% |
| top6025 vs Victor | 18–59 | 23.38% |
| top6025 vs Devil Jin | 36–36 | 50.00% |
| top6025 vs Azucena | 23–49 | 31.94% |
| top6025 vs Jack-8 | 24–43 | 35.82% |
| top6025 vs Leroy | 28–39 | 41.79% |
| top6025 vs Feng | 16–49 | 24.62% |
| top6025 vs Claudio | 31–34 | 47.69% |
| top6025 vs Lidia | 30–33 | 47.62% |
| top6025 vs Clive | 15–43 | 25.86% |
| top6025 vs Lee | 22–35 | 38.60% |
| top6025 vs Zafina | 25–29 | 46.30% |
| top6025 vs Jun | 20–33 | 37.74% |
| top6025 vs Nina | 25–27 | 48.08% |
| top6025 vs Shaheen | 16–35 | 31.37% |
| top6025 vs Alisa | 19–31 | 38.00% |
| top6025 vs Eddy | 16–25 | 39.02% |
| top6025 vs Raven | 6–21 | 22.22% |
| top6025 vs Kuma | 10–16 | 38.46% |
| top6025 vs Panda | 4–10 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.