| Gaming cascade vs Dragunov | 6–11 | 35.29% |
| Gaming cascade vs Lili | 5–2 | 71.43% |
| Gaming cascade vs Hwoarang | 3–3 | 50.00% |
| Gaming cascade vs Kazuya | 3–3 | 50.00% |
| Gaming cascade vs Jun | 6–0 | 100.00% |
| Gaming cascade vs Leroy | 3–2 | 60.00% |
| Gaming cascade vs Yoshimitsu | 4–0 | 100.00% |
| Gaming cascade vs Claudio | 4–0 | 100.00% |
| Gaming cascade vs Nina | 0–4 | 0.00% |
| Gaming cascade vs King | 1–2 | 33.33% |
| Gaming cascade vs Paul | 1–1 | 50.00% |
| Gaming cascade vs Law | 2–0 | 100.00% |
| Gaming cascade vs Jin | 0–2 | 0.00% |
| Gaming cascade vs Steve | 1–1 | 50.00% |
| Gaming cascade vs Asuka | 2–0 | 100.00% |
| Gaming cascade vs Lars | 2–0 | 100.00% |
| Gaming cascade vs Raven | 0–2 | 0.00% |
| Gaming cascade vs Bryan | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.