| Ragequittt vs Jin | 95–194 | 32.87% |
| Ragequittt vs Law | 105–142 | 42.51% |
| Ragequittt vs Hwoarang | 75–135 | 35.71% |
| Ragequittt vs Kazuya | 70–136 | 33.98% |
| Ragequittt vs King | 83–120 | 40.89% |
| Ragequittt vs Bryan | 60–112 | 34.88% |
| Ragequittt vs Steve | 50–108 | 31.65% |
| Ragequittt vs Lili | 50–82 | 37.88% |
| Ragequittt vs Armor King | 36–81 | 30.77% |
| Ragequittt vs Heihachi | 36–76–1 | 32.14% |
| Ragequittt vs Reina | 44–60 | 42.31% |
| Ragequittt vs Fahkumram | 22–77 | 22.22% |
| Ragequittt vs Paul | 39–57 | 40.62% |
| Ragequittt vs Jun | 38–58 | 39.58% |
| Ragequittt vs Dragunov | 28–65 | 30.11% |
| Ragequittt vs Eddy | 39–51 | 43.33% |
| Ragequittt vs Yoshimitsu | 36–50 | 41.86% |
| Ragequittt vs Azucena | 21–60 | 25.93% |
| Ragequittt vs Asuka | 16–50 | 24.24% |
| Ragequittt vs Victor | 25–37 | 40.32% |
| Ragequittt vs Xiaoyu | 29–32 | 47.54% |
| Ragequittt vs Alisa | 18–43 | 29.51% |
| Ragequittt vs Nina | 17–40 | 29.82% |
| Ragequittt vs Clive | 20–36 | 35.71% |
| Ragequittt vs Lars | 18–36 | 33.33% |
| Ragequittt vs Devil Jin | 12–40 | 23.08% |
| Ragequittt vs Lee | 12–36 | 25.00% |
| Ragequittt vs Feng | 12–34 | 26.09% |
| Ragequittt vs Leroy | 16–23 | 41.03% |
| Ragequittt vs Jack-8 | 10–27 | 27.03% |
| Ragequittt vs Lidia | 17–20 | 45.95% |
| Ragequittt vs Raven | 26–8 | 76.47% |
| Ragequittt vs Leo | 10–23 | 30.30% |
| Ragequittt vs Anna | 16–16 | 50.00% |
| Ragequittt vs Miary Zo | 15–15 | 50.00% |
| Ragequittt vs Claudio | 7–11 | 38.89% |
| Ragequittt vs Kuma | 2–14 | 12.50% |
| Ragequittt vs Zafina | 4–7 | 36.36% |
| Ragequittt vs Shaheen | 4–5 | 44.44% |
| Ragequittt vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.