| INPS/Labubu vs Kazuya | 224–257 | 46.57% |
| INPS/Labubu vs Jin | 209–189 | 52.51% |
| INPS/Labubu vs Bryan | 158–207 | 43.29% |
| INPS/Labubu vs King | 166–161 | 50.76% |
| INPS/Labubu vs Armor King | 131–178 | 42.39% |
| INPS/Labubu vs Reina | 142–128 | 52.59% |
| INPS/Labubu vs Heihachi | 131–129 | 50.38% |
| INPS/Labubu vs Dragunov | 111–140 | 44.22% |
| INPS/Labubu vs Hwoarang | 109–128 | 45.99% |
| INPS/Labubu vs Paul | 97–116 | 45.54% |
| INPS/Labubu vs Law | 98–107 | 47.80% |
| INPS/Labubu vs Lili | 103–102 | 50.24% |
| INPS/Labubu vs Steve | 83–96 | 46.37% |
| INPS/Labubu vs Yoshimitsu | 85–92 | 48.02% |
| INPS/Labubu vs Asuka | 86–90 | 48.86% |
| INPS/Labubu vs Fahkumram | 77–87 | 46.95% |
| INPS/Labubu vs Devil Jin | 86–77 | 52.76% |
| INPS/Labubu vs Lee | 70–77 | 47.62% |
| INPS/Labubu vs Xiaoyu | 57–72 | 44.19% |
| INPS/Labubu vs Azucena | 74–50 | 59.68% |
| INPS/Labubu vs Nina | 60–61 | 49.59% |
| INPS/Labubu vs Jun | 43–76 | 36.13% |
| INPS/Labubu vs Anna | 53–52 | 50.48% |
| INPS/Labubu vs Lars | 55–49 | 52.88% |
| INPS/Labubu vs Clive | 51–52 | 49.51% |
| INPS/Labubu vs Raven | 41–53 | 43.62% |
| INPS/Labubu vs Feng | 39–54 | 41.94% |
| INPS/Labubu vs Lidia | 49–42 | 53.85% |
| INPS/Labubu vs Leo | 44–45 | 49.44% |
| INPS/Labubu vs Eddy | 45–39 | 53.57% |
| INPS/Labubu vs Victor | 37–46 | 44.58% |
| INPS/Labubu vs Jack-8 | 40–34 | 54.05% |
| INPS/Labubu vs Claudio | 43–27 | 61.43% |
| INPS/Labubu vs Leroy | 29–33 | 46.77% |
| INPS/Labubu vs Alisa | 25–36 | 40.98% |
| INPS/Labubu vs Zafina | 29–22 | 56.86% |
| INPS/Labubu vs Kuma | 24–18 | 57.14% |
| INPS/Labubu vs Shaheen | 15–21 | 41.67% |
| INPS/Labubu vs Miary Zo | 17–13 | 56.67% |
| INPS/Labubu vs Panda | 10–11 | 47.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.