| LonelyVlk vs Kazuya | 256–162 | 61.24% |
| LonelyVlk vs Jin | 214–137 | 60.97% |
| LonelyVlk vs Reina | 159–88 | 64.37% |
| LonelyVlk vs Law | 122–79 | 60.70% |
| LonelyVlk vs Heihachi | 103–86 | 54.50% |
| LonelyVlk vs Bryan | 94–93 | 50.27% |
| LonelyVlk vs King | 84–97 | 46.41% |
| LonelyVlk vs Clive | 112–52 | 68.29% |
| LonelyVlk vs Hwoarang | 75–67 | 52.82% |
| LonelyVlk vs Dragunov | 59–62 | 48.76% |
| LonelyVlk vs Jun | 59–62 | 48.76% |
| LonelyVlk vs Asuka | 71–49 | 59.17% |
| LonelyVlk vs Lili | 64–56 | 53.33% |
| LonelyVlk vs Steve | 61–58 | 51.26% |
| LonelyVlk vs Azucena | 56–45 | 55.45% |
| LonelyVlk vs Lee | 42–56 | 42.86% |
| LonelyVlk vs Paul | 43–51 | 45.74% |
| LonelyVlk vs Yoshimitsu | 48–46 | 51.06% |
| LonelyVlk vs Devil Jin | 50–38 | 56.82% |
| LonelyVlk vs Victor | 51–35 | 59.30% |
| LonelyVlk vs Nina | 46–33 | 58.23% |
| LonelyVlk vs Lidia | 40–37 | 51.95% |
| LonelyVlk vs Lars | 39–36 | 52.00% |
| LonelyVlk vs Anna | 42–33 | 56.00% |
| LonelyVlk vs Xiaoyu | 34–40 | 45.95% |
| LonelyVlk vs Jack-8 | 37–26 | 58.73% |
| LonelyVlk vs Feng | 25–34 | 42.37% |
| LonelyVlk vs Eddy | 30–26 | 53.57% |
| LonelyVlk vs Alisa | 25–28 | 47.17% |
| LonelyVlk vs Leroy | 29–22 | 56.86% |
| LonelyVlk vs Claudio | 26–24 | 52.00% |
| LonelyVlk vs Armor King | 22–25 | 46.81% |
| LonelyVlk vs Fahkumram | 11–34 | 24.44% |
| LonelyVlk vs Shaheen | 22–19 | 53.66% |
| LonelyVlk vs Leo | 19–14 | 57.58% |
| LonelyVlk vs Raven | 11–13 | 45.83% |
| LonelyVlk vs Kuma | 11–9 | 55.00% |
| LonelyVlk vs Zafina | 6–14 | 30.00% |
| LonelyVlk vs Panda | 3–1 | 75.00% |
| LonelyVlk vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.