| ericarthurs vs King | 43–72 | 37.39% |
| ericarthurs vs Law | 46–31 | 59.74% |
| ericarthurs vs Hwoarang | 32–40 | 44.44% |
| ericarthurs vs Jin | 34–33 | 50.75% |
| ericarthurs vs Bryan | 24–35 | 40.68% |
| ericarthurs vs Steve | 34–25 | 57.63% |
| ericarthurs vs Azucena | 18–39 | 31.58% |
| ericarthurs vs Eddy | 23–30 | 43.40% |
| ericarthurs vs Kazuya | 26–26 | 50.00% |
| ericarthurs vs Reina | 24–24 | 50.00% |
| ericarthurs vs Nina | 22–23 | 48.89% |
| ericarthurs vs Dragunov | 23–21 | 52.27% |
| ericarthurs vs Alisa | 21–22 | 48.84% |
| ericarthurs vs Victor | 20–23 | 46.51% |
| ericarthurs vs Feng | 20–22 | 47.62% |
| ericarthurs vs Paul | 15–26 | 36.59% |
| ericarthurs vs Lili | 20–21 | 48.78% |
| ericarthurs vs Yoshimitsu | 19–21 | 47.50% |
| ericarthurs vs Leo | 19–19 | 50.00% |
| ericarthurs vs Jun | 24–13 | 64.86% |
| ericarthurs vs Asuka | 14–21 | 40.00% |
| ericarthurs vs Leroy | 15–19 | 44.12% |
| ericarthurs vs Lee | 10–21 | 32.26% |
| ericarthurs vs Devil Jin | 12–15 | 44.44% |
| ericarthurs vs Lars | 10–17 | 37.04% |
| ericarthurs vs Zafina | 9–14 | 39.13% |
| ericarthurs vs Lidia | 7–16 | 30.43% |
| ericarthurs vs Jack-8 | 8–9 | 47.06% |
| ericarthurs vs Kuma | 1–12 | 7.69% |
| ericarthurs vs Xiaoyu | 6–5 | 54.55% |
| ericarthurs vs Claudio | 3–8 | 27.27% |
| ericarthurs vs Raven | 5–5 | 50.00% |
| ericarthurs vs Armor King | 4–4 | 50.00% |
| ericarthurs vs Panda | 1–5 | 16.67% |
| ericarthurs vs Miary Zo | 2–4 | 33.33% |
| ericarthurs vs Heihachi | 2–2 | 50.00% |
| ericarthurs vs Clive | 1–2 | 33.33% |
| ericarthurs vs Anna | 2–0 | 100.00% |
| ericarthurs vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.