rhythmlp vs Steve | 21–34 | 38.18% |
rhythmlp vs Hwoarang | 31–22 | 58.49% |
rhythmlp vs Kazuya | 29–17 | 63.04% |
rhythmlp vs King | 27–18 | 60.00% |
rhythmlp vs Jin | 23–19 | 54.76% |
rhythmlp vs Lee | 16–21 | 43.24% |
rhythmlp vs Raven | 17–18 | 48.57% |
rhythmlp vs Reina | 15–18 | 45.45% |
rhythmlp vs Yoshimitsu | 15–15 | 50.00% |
rhythmlp vs Bryan | 13–17 | 43.33% |
rhythmlp vs Azucena | 15–14 | 51.72% |
rhythmlp vs Law | 16–12 | 57.14% |
rhythmlp vs Jun | 16–7 | 69.57% |
rhythmlp vs Lars | 7–15 | 31.82% |
rhythmlp vs Paul | 14–7 | 66.67% |
rhythmlp vs Devil Jin | 12–9 | 57.14% |
rhythmlp vs Claudio | 12–9 | 57.14% |
rhythmlp vs Eddy | 8–13 | 38.10% |
rhythmlp vs Heihachi | 11–9 | 55.00% |
rhythmlp vs Dragunov | 12–7 | 63.16% |
rhythmlp vs Leo | 6–13 | 31.58% |
rhythmlp vs Asuka | 9–8 | 52.94% |
rhythmlp vs Jack-8 | 8–8 | 50.00% |
rhythmlp vs Feng | 10–5 | 66.67% |
rhythmlp vs Lili | 7–7 | 50.00% |
rhythmlp vs Nina | 8–5 | 61.54% |
rhythmlp vs Xiaoyu | 9–3 | 75.00% |
rhythmlp vs Alisa | 8–4 | 66.67% |
rhythmlp vs Lidia | 6–4 | 60.00% |
rhythmlp vs Zafina | 6–3 | 66.67% |
rhythmlp vs Leroy | 6–2 | 75.00% |
rhythmlp vs Kuma | 3–4 | 42.86% |
rhythmlp vs Shaheen | 3–3 | 50.00% |
rhythmlp vs Victor | 2–4 | 33.33% |
rhythmlp vs Clive | 2–4 | 33.33% |
rhythmlp vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.