| WhiteFlash vs Armor King | 46–25 | 64.79% |
| WhiteFlash vs Kazuya | 28–10 | 73.68% |
| WhiteFlash vs Jin | 25–12 | 67.57% |
| WhiteFlash vs King | 25–10 | 71.43% |
| WhiteFlash vs Hwoarang | 14–10 | 58.33% |
| WhiteFlash vs Lili | 10–14 | 41.67% |
| WhiteFlash vs Azucena | 18–6 | 75.00% |
| WhiteFlash vs Yoshimitsu | 16–7 | 69.57% |
| WhiteFlash vs Lars | 15–8 | 65.22% |
| WhiteFlash vs Jun | 12–11 | 52.17% |
| WhiteFlash vs Law | 6–16 | 27.27% |
| WhiteFlash vs Bryan | 17–5 | 77.27% |
| WhiteFlash vs Eddy | 13–6 | 68.42% |
| WhiteFlash vs Nina | 12–6 | 66.67% |
| WhiteFlash vs Heihachi | 13–5 | 72.22% |
| WhiteFlash vs Clive | 12–5 | 70.59% |
| WhiteFlash vs Xiaoyu | 8–8 | 50.00% |
| WhiteFlash vs Raven | 6–10 | 37.50% |
| WhiteFlash vs Lee | 8–6 | 57.14% |
| WhiteFlash vs Leroy | 11–3 | 78.57% |
| WhiteFlash vs Reina | 9–3 | 75.00% |
| WhiteFlash vs Steve | 6–5 | 54.55% |
| WhiteFlash vs Claudio | 6–5 | 54.55% |
| WhiteFlash vs Paul | 8–2 | 80.00% |
| WhiteFlash vs Dragunov | 7–3 | 70.00% |
| WhiteFlash vs Feng | 3–5 | 37.50% |
| WhiteFlash vs Asuka | 2–5 | 28.57% |
| WhiteFlash vs Leo | 4–3 | 57.14% |
| WhiteFlash vs Kuma | 4–3 | 57.14% |
| WhiteFlash vs Zafina | 2–5 | 28.57% |
| WhiteFlash vs Lidia | 7–0 | 100.00% |
| WhiteFlash vs Devil Jin | 2–2 | 50.00% |
| WhiteFlash vs Alisa | 3–1 | 75.00% |
| WhiteFlash vs Shaheen | 2–2 | 50.00% |
| WhiteFlash vs Victor | 4–0 | 100.00% |
| WhiteFlash vs Fahkumram | 4–0 | 100.00% |
| WhiteFlash vs Panda | 3–0 | 100.00% |
| WhiteFlash vs Anna | 1–2 | 33.33% |
| WhiteFlash vs Jack-8 | 1–0 | 100.00% |
| WhiteFlash vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.