| Fullmotion45 vs King | 40–67 | 37.38% |
| Fullmotion45 vs Steve | 36–52 | 40.91% |
| Fullmotion45 vs Jin | 26–58 | 30.95% |
| Fullmotion45 vs Kazuya | 29–47–1 | 38.16% |
| Fullmotion45 vs Reina | 30–46 | 39.47% |
| Fullmotion45 vs Bryan | 29–38 | 43.28% |
| Fullmotion45 vs Hwoarang | 18–44 | 29.03% |
| Fullmotion45 vs Law | 18–34 | 34.62% |
| Fullmotion45 vs Asuka | 23–27 | 46.00% |
| Fullmotion45 vs Dragunov | 17–28 | 37.78% |
| Fullmotion45 vs Lili | 20–20 | 50.00% |
| Fullmotion45 vs Armor King | 16–24 | 40.00% |
| Fullmotion45 vs Lee | 15–24 | 38.46% |
| Fullmotion45 vs Yoshimitsu | 15–19 | 44.12% |
| Fullmotion45 vs Lars | 12–21 | 36.36% |
| Fullmotion45 vs Jun | 9–24 | 27.27% |
| Fullmotion45 vs Clive | 19–14 | 57.58% |
| Fullmotion45 vs Victor | 15–17 | 46.88% |
| Fullmotion45 vs Anna | 15–16 | 48.39% |
| Fullmotion45 vs Fahkumram | 10–20 | 33.33% |
| Fullmotion45 vs Devil Jin | 13–15 | 46.43% |
| Fullmotion45 vs Eddy | 10–17 | 37.04% |
| Fullmotion45 vs Heihachi | 6–21 | 22.22% |
| Fullmotion45 vs Azucena | 10–16 | 38.46% |
| Fullmotion45 vs Jack-8 | 13–12 | 52.00% |
| Fullmotion45 vs Leo | 8–16 | 33.33% |
| Fullmotion45 vs Leroy | 5–15 | 25.00% |
| Fullmotion45 vs Lidia | 9–11 | 45.00% |
| Fullmotion45 vs Xiaoyu | 9–10 | 47.37% |
| Fullmotion45 vs Alisa | 8–10 | 44.44% |
| Fullmotion45 vs Nina | 4–14 | 22.22% |
| Fullmotion45 vs Paul | 6–10 | 37.50% |
| Fullmotion45 vs Raven | 4–12 | 25.00% |
| Fullmotion45 vs Miary Zo | 5–8 | 38.46% |
| Fullmotion45 vs Claudio | 3–5 | 37.50% |
| Fullmotion45 vs Zafina | 4–4 | 50.00% |
| Fullmotion45 vs Feng | 5–2 | 71.43% |
| Fullmotion45 vs Shaheen | 2–3 | 40.00% |
| Fullmotion45 vs Kuma | 1–4 | 20.00% |
| Fullmotion45 vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.