| HSG|TempusVT vs Kazuya | 80–49 | 62.02% |
| HSG|TempusVT vs Heihachi | 63–40 | 61.17% |
| HSG|TempusVT vs Jin | 34–29 | 53.97% |
| HSG|TempusVT vs Reina | 37–20 | 64.91% |
| HSG|TempusVT vs King | 39–16 | 70.91% |
| HSG|TempusVT vs Hwoarang | 46–9 | 83.64% |
| HSG|TempusVT vs Lili | 39–15 | 72.22% |
| HSG|TempusVT vs Dragunov | 29–23 | 55.77% |
| HSG|TempusVT vs Bryan | 33–18 | 64.71% |
| HSG|TempusVT vs Lidia | 32–18 | 64.00% |
| HSG|TempusVT vs Law | 38–11 | 77.55% |
| HSG|TempusVT vs Paul | 25–18 | 58.14% |
| HSG|TempusVT vs Steve | 31–11 | 73.81% |
| HSG|TempusVT vs Eddy | 25–13 | 65.79% |
| HSG|TempusVT vs Victor | 25–11 | 69.44% |
| HSG|TempusVT vs Yoshimitsu | 17–18 | 48.57% |
| HSG|TempusVT vs Asuka | 23–12 | 65.71% |
| HSG|TempusVT vs Azucena | 19–15 | 55.88% |
| HSG|TempusVT vs Devil Jin | 24–8 | 75.00% |
| HSG|TempusVT vs Feng | 14–18 | 43.75% |
| HSG|TempusVT vs Fahkumram | 18–12 | 60.00% |
| HSG|TempusVT vs Lee | 16–12 | 57.14% |
| HSG|TempusVT vs Xiaoyu | 18–8 | 69.23% |
| HSG|TempusVT vs Lars | 13–13 | 50.00% |
| HSG|TempusVT vs Leo | 13–12 | 52.00% |
| HSG|TempusVT vs Jack-8 | 11–9 | 55.00% |
| HSG|TempusVT vs Leroy | 7–13 | 35.00% |
| HSG|TempusVT vs Jun | 12–8 | 60.00% |
| HSG|TempusVT vs Clive | 17–3 | 85.00% |
| HSG|TempusVT vs Claudio | 11–8 | 57.89% |
| HSG|TempusVT vs Anna | 10–9 | 52.63% |
| HSG|TempusVT vs Alisa | 14–3 | 82.35% |
| HSG|TempusVT vs Zafina | 9–8 | 52.94% |
| HSG|TempusVT vs Raven | 12–2 | 85.71% |
| HSG|TempusVT vs Nina | 8–3 | 72.73% |
| HSG|TempusVT vs Kuma | 6–5 | 54.55% |
| HSG|TempusVT vs Shaheen | 6–3 | 66.67% |
| HSG|TempusVT vs Armor King | 3–3 | 50.00% |
| HSG|TempusVT vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.