| mob100 vs Reina | 9–13 | 40.91% |
| mob100 vs King | 6–15 | 28.57% |
| mob100 vs Asuka | 3–9 | 25.00% |
| mob100 vs Leo | 8–2 | 80.00% |
| mob100 vs Kazuya | 5–4 | 55.56% |
| mob100 vs Leroy | 4–5 | 44.44% |
| mob100 vs Yoshimitsu | 4–4 | 50.00% |
| mob100 vs Nina | 1–7 | 12.50% |
| mob100 vs Jun | 3–5 | 37.50% |
| mob100 vs Bryan | 0–7 | 0.00% |
| mob100 vs Feng | 2–5 | 28.57% |
| mob100 vs Lili | 3–3 | 50.00% |
| mob100 vs Lars | 0–6 | 0.00% |
| mob100 vs Jin | 4–1 | 80.00% |
| mob100 vs Steve | 2–3 | 40.00% |
| mob100 vs Azucena | 1–4 | 20.00% |
| mob100 vs Devil Jin | 2–2 | 50.00% |
| mob100 vs Kuma | 0–4 | 0.00% |
| mob100 vs Victor | 1–3 | 25.00% |
| mob100 vs Eddy | 0–4 | 0.00% |
| mob100 vs Alisa | 2–1 | 66.67% |
| mob100 vs Raven | 0–3 | 0.00% |
| mob100 vs Paul | 1–1 | 50.00% |
| mob100 vs Law | 0–2 | 0.00% |
| mob100 vs Hwoarang | 1–1 | 50.00% |
| mob100 vs Xiaoyu | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.