| Hraezlyr vs Kazuya | 321–220 | 59.33% |
| Hraezlyr vs Bryan | 268–253 | 51.44% |
| Hraezlyr vs Jin | 255–240 | 51.52% |
| Hraezlyr vs Dragunov | 243–231 | 51.27% |
| Hraezlyr vs King | 212–237 | 47.22% |
| Hraezlyr vs Lili | 196–157 | 55.52% |
| Hraezlyr vs Devil Jin | 182–155 | 54.01% |
| Hraezlyr vs Lars | 144–180 | 44.44% |
| Hraezlyr vs Yoshimitsu | 160–154 | 50.96% |
| Hraezlyr vs Hwoarang | 206–104 | 66.45% |
| Hraezlyr vs Steve | 182–104 | 63.64% |
| Hraezlyr vs Reina | 164–117 | 58.36% |
| Hraezlyr vs Law | 117–145 | 44.66% |
| Hraezlyr vs Victor | 134–125 | 51.74% |
| Hraezlyr vs Lee | 107–147 | 42.13% |
| Hraezlyr vs Lidia | 141–113 | 55.51% |
| Hraezlyr vs Feng | 100–107 | 48.31% |
| Hraezlyr vs Jun | 109–95 | 53.43% |
| Hraezlyr vs Asuka | 102–88 | 53.68% |
| Hraezlyr vs Paul | 91–98 | 48.15% |
| Hraezlyr vs Claudio | 84–99 | 45.90% |
| Hraezlyr vs Heihachi | 100–83 | 54.64% |
| Hraezlyr vs Leo | 82–94 | 46.59% |
| Hraezlyr vs Xiaoyu | 72–99 | 42.11% |
| Hraezlyr vs Alisa | 74–80 | 48.05% |
| Hraezlyr vs Nina | 86–66 | 56.58% |
| Hraezlyr vs Fahkumram | 82–68 | 54.67% |
| Hraezlyr vs Anna | 77–72 | 51.68% |
| Hraezlyr vs Leroy | 66–72 | 47.83% |
| Hraezlyr vs Eddy | 42–89 | 32.06% |
| Hraezlyr vs Clive | 69–52 | 57.02% |
| Hraezlyr vs Azucena | 61–56 | 52.14% |
| Hraezlyr vs Jack-8 | 43–73 | 37.07% |
| Hraezlyr vs Shaheen | 51–53 | 49.04% |
| Hraezlyr vs Raven | 33–69 | 32.35% |
| Hraezlyr vs Armor King | 53–40 | 56.99% |
| Hraezlyr vs Zafina | 33–45 | 42.31% |
| Hraezlyr vs Kuma | 24–40 | 37.50% |
| Hraezlyr vs Miary Zo | 20–21 | 48.78% |
| Hraezlyr vs Panda | 10–25 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.