| Seny i Valors vs Kazuya | 142–52 | 73.20% |
| Seny i Valors vs Bryan | 100–54 | 64.94% |
| Seny i Valors vs Jin | 88–52 | 62.86% |
| Seny i Valors vs King | 60–52 | 53.57% |
| Seny i Valors vs Hwoarang | 73–39 | 65.18% |
| Seny i Valors vs Law | 70–39 | 64.22% |
| Seny i Valors vs Steve | 64–27 | 70.33% |
| Seny i Valors vs Reina | 55–29 | 65.48% |
| Seny i Valors vs Dragunov | 52–26 | 66.67% |
| Seny i Valors vs Lili | 47–30 | 61.04% |
| Seny i Valors vs Paul | 57–18 | 76.00% |
| Seny i Valors vs Feng | 50–18 | 73.53% |
| Seny i Valors vs Yoshimitsu | 29–37 | 43.94% |
| Seny i Valors vs Heihachi | 42–23 | 64.62% |
| Seny i Valors vs Asuka | 42–22 | 65.62% |
| Seny i Valors vs Lee | 38–26 | 59.38% |
| Seny i Valors vs Jun | 36–24 | 60.00% |
| Seny i Valors vs Eddy | 32–24 | 57.14% |
| Seny i Valors vs Devil Jin | 30–25 | 54.55% |
| Seny i Valors vs Victor | 25–19 | 56.82% |
| Seny i Valors vs Xiaoyu | 23–16 | 58.97% |
| Seny i Valors vs Leroy | 26–12 | 68.42% |
| Seny i Valors vs Azucena | 21–13–1 | 61.76% |
| Seny i Valors vs Clive | 23–12 | 65.71% |
| Seny i Valors vs Nina | 20–14 | 58.82% |
| Seny i Valors vs Alisa | 13–18 | 41.94% |
| Seny i Valors vs Claudio | 15–16 | 48.39% |
| Seny i Valors vs Leo | 12–18 | 40.00% |
| Seny i Valors vs Raven | 16–12 | 57.14% |
| Seny i Valors vs Lars | 15–12 | 55.56% |
| Seny i Valors vs Lidia | 18–5 | 78.26% |
| Seny i Valors vs Shaheen | 12–8 | 60.00% |
| Seny i Valors vs Jack-8 | 11–6 | 64.71% |
| Seny i Valors vs Zafina | 7–9 | 43.75% |
| Seny i Valors vs Fahkumram | 11–4 | 73.33% |
| Seny i Valors vs Kuma | 6–6 | 50.00% |
| Seny i Valors vs Panda | 6–4 | 60.00% |
| Seny i Valors vs Anna | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.