Name history
| butnuster69๐๐ | |
| hopkick.malong | |
| MEATINGMYBEAT | |
| gaming malong | |
| reltih floda |
| butnuster69๐๐ vs Kazuya | 36–70 | 33.96% |
| butnuster69๐๐ vs Jin | 48–53 | 47.52% |
| butnuster69๐๐ vs Reina | 44–44 | 50.00% |
| butnuster69๐๐ vs King | 31–42 | 42.47% |
| butnuster69๐๐ vs Law | 26–31 | 45.61% |
| butnuster69๐๐ vs Bryan | 28–29 | 49.12% |
| butnuster69๐๐ vs Hwoarang | 29–27 | 51.79% |
| butnuster69๐๐ vs Dragunov | 21–25 | 45.65% |
| butnuster69๐๐ vs Heihachi | 23–21 | 52.27% |
| butnuster69๐๐ vs Lili | 18–25 | 41.86% |
| butnuster69๐๐ vs Steve | 23–19 | 54.76% |
| butnuster69๐๐ vs Eddy | 14–22 | 38.89% |
| butnuster69๐๐ vs Yoshimitsu | 16–17 | 48.48% |
| butnuster69๐๐ vs Jun | 19–14 | 57.58% |
| butnuster69๐๐ vs Paul | 17–15 | 53.12% |
| butnuster69๐๐ vs Asuka | 13–14 | 48.15% |
| butnuster69๐๐ vs Lee | 13–14 | 48.15% |
| butnuster69๐๐ vs Nina | 7–19 | 26.92% |
| butnuster69๐๐ vs Lidia | 15–10 | 60.00% |
| butnuster69๐๐ vs Azucena | 9–15 | 37.50% |
| butnuster69๐๐ vs Alisa | 7–16 | 30.43% |
| butnuster69๐๐ vs Feng | 14–8 | 63.64% |
| butnuster69๐๐ vs Victor | 12–9 | 57.14% |
| butnuster69๐๐ vs Xiaoyu | 7–13 | 35.00% |
| butnuster69๐๐ vs Devil Jin | 12–8 | 60.00% |
| butnuster69๐๐ vs Lars | 5–9 | 35.71% |
| butnuster69๐๐ vs Jack-8 | 3–10 | 23.08% |
| butnuster69๐๐ vs Leo | 6–4 | 60.00% |
| butnuster69๐๐ vs Claudio | 2–6 | 25.00% |
| butnuster69๐๐ vs Zafina | 3–4 | 42.86% |
| butnuster69๐๐ vs Raven | 5–2 | 71.43% |
| butnuster69๐๐ vs Leroy | 3–3 | 50.00% |
| butnuster69๐๐ vs Kuma | 3–2 | 60.00% |
| butnuster69๐๐ vs Shaheen | 2–2 | 50.00% |
| butnuster69๐๐ vs Panda | 0–2 | 0.00% |
| butnuster69๐๐ vs Clive | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.