| TGoR | lollo vs Jin | 84–92 | 47.73% |
| TGoR | lollo vs Kazuya | 74–89 | 45.40% |
| TGoR | lollo vs King | 64–87 | 42.38% |
| TGoR | lollo vs Law | 71–79 | 47.33% |
| TGoR | lollo vs Hwoarang | 72–72 | 50.00% |
| TGoR | lollo vs Bryan | 79–52 | 60.31% |
| TGoR | lollo vs Yoshimitsu | 48–63 | 43.24% |
| TGoR | lollo vs Paul | 53–44 | 54.64% |
| TGoR | lollo vs Dragunov | 52–44 | 54.17% |
| TGoR | lollo vs Lili | 44–39 | 53.01% |
| TGoR | lollo vs Steve | 39–39 | 50.00% |
| TGoR | lollo vs Reina | 48–30 | 61.54% |
| TGoR | lollo vs Lars | 32–44 | 42.11% |
| TGoR | lollo vs Feng | 35–36 | 49.30% |
| TGoR | lollo vs Heihachi | 40–29 | 57.97% |
| TGoR | lollo vs Alisa | 25–42 | 37.31% |
| TGoR | lollo vs Devil Jin | 28–32 | 46.67% |
| TGoR | lollo vs Azucena | 37–22 | 62.71% |
| TGoR | lollo vs Nina | 20–35 | 36.36% |
| TGoR | lollo vs Xiaoyu | 32–20 | 61.54% |
| TGoR | lollo vs Lee | 27–25 | 51.92% |
| TGoR | lollo vs Asuka | 22–24 | 47.83% |
| TGoR | lollo vs Fahkumram | 22–24 | 47.83% |
| TGoR | lollo vs Jack-8 | 25–15 | 62.50% |
| TGoR | lollo vs Jun | 24–16 | 60.00% |
| TGoR | lollo vs Raven | 10–24 | 29.41% |
| TGoR | lollo vs Victor | 14–19 | 42.42% |
| TGoR | lollo vs Eddy | 14–19 | 42.42% |
| TGoR | lollo vs Leo | 16–12 | 57.14% |
| TGoR | lollo vs Leroy | 12–14 | 46.15% |
| TGoR | lollo vs Anna | 9–15 | 37.50% |
| TGoR | lollo vs Claudio | 15–6 | 71.43% |
| TGoR | lollo vs Lidia | 12–7 | 63.16% |
| TGoR | lollo vs Zafina | 7–8 | 46.67% |
| TGoR | lollo vs Kuma | 8–6 | 57.14% |
| TGoR | lollo vs Shaheen | 6–7 | 46.15% |
| TGoR | lollo vs Clive | 6–6 | 50.00% |
| TGoR | lollo vs Panda | 3–4 | 42.86% |
| TGoR | lollo vs Miary Zo | 0–3 | 0.00% |
| TGoR | lollo vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.