| Acid Ryan vs Kazuya | 422–447 | 48.56% |
| Acid Ryan vs Bryan | 356–356 | 50.00% |
| Acid Ryan vs Jin | 344–366 | 48.45% |
| Acid Ryan vs Heihachi | 347–307 | 53.06% |
| Acid Ryan vs Hwoarang | 313–256 | 55.01% |
| Acid Ryan vs Reina | 275–233 | 54.13% |
| Acid Ryan vs King | 207–266 | 43.76% |
| Acid Ryan vs Paul | 219–238 | 47.92% |
| Acid Ryan vs Steve | 230–224 | 50.66% |
| Acid Ryan vs Law | 205–220 | 48.24% |
| Acid Ryan vs Clive | 240–172 | 58.25% |
| Acid Ryan vs Dragunov | 206–205 | 50.12% |
| Acid Ryan vs Lee | 206–174 | 54.21% |
| Acid Ryan vs Devil Jin | 185–187 | 49.73% |
| Acid Ryan vs Yoshimitsu | 162–175 | 48.07% |
| Acid Ryan vs Lili | 133–185 | 41.82% |
| Acid Ryan vs Armor King | 135–164 | 45.15% |
| Acid Ryan vs Asuka | 107–155 | 40.84% |
| Acid Ryan vs Nina | 112–131 | 46.09% |
| Acid Ryan vs Jun | 122–119 | 50.62% |
| Acid Ryan vs Xiaoyu | 112–126 | 47.06% |
| Acid Ryan vs Feng | 95–142 | 40.08% |
| Acid Ryan vs Azucena | 129–98 | 56.83% |
| Acid Ryan vs Victor | 98–123 | 44.34% |
| Acid Ryan vs Lars | 86–130 | 39.81% |
| Acid Ryan vs Lidia | 100–111 | 47.39% |
| Acid Ryan vs Claudio | 94–98 | 48.96% |
| Acid Ryan vs Leo | 66–116 | 36.26% |
| Acid Ryan vs Eddy | 86–75 | 53.42% |
| Acid Ryan vs Leroy | 77–82 | 48.43% |
| Acid Ryan vs Raven | 56–86 | 39.44% |
| Acid Ryan vs Alisa | 62–78 | 44.29% |
| Acid Ryan vs Fahkumram | 67–72 | 48.20% |
| Acid Ryan vs Jack-8 | 69–60 | 53.49% |
| Acid Ryan vs Anna | 58–71 | 44.96% |
| Acid Ryan vs Shaheen | 40–76 | 34.48% |
| Acid Ryan vs Kuma | 31–59 | 34.44% |
| Acid Ryan vs Zafina | 32–56 | 36.36% |
| Acid Ryan vs Miary Zo | 19–24–1 | 44.19% |
| Acid Ryan vs Panda | 8–18 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.