| BennyManessim vs Kazuya | 75–52 | 59.06% |
| BennyManessim vs Jin | 64–50 | 56.14% |
| BennyManessim vs Hwoarang | 43–39 | 52.44% |
| BennyManessim vs King | 42–38 | 52.50% |
| BennyManessim vs Reina | 35–34 | 50.72% |
| BennyManessim vs Bryan | 37–26 | 58.73% |
| BennyManessim vs Eddy | 30–31 | 49.18% |
| BennyManessim vs Yoshimitsu | 18–30 | 37.50% |
| BennyManessim vs Steve | 24–23 | 51.06% |
| BennyManessim vs Paul | 21–23 | 47.73% |
| BennyManessim vs Law | 30–14 | 68.18% |
| BennyManessim vs Dragunov | 18–21 | 46.15% |
| BennyManessim vs Azucena | 19–20 | 48.72% |
| BennyManessim vs Jun | 18–20 | 47.37% |
| BennyManessim vs Heihachi | 15–22 | 40.54% |
| BennyManessim vs Lili | 12–21 | 36.36% |
| BennyManessim vs Lars | 18–14 | 56.25% |
| BennyManessim vs Victor | 21–11 | 65.62% |
| BennyManessim vs Lidia | 15–13 | 53.57% |
| BennyManessim vs Xiaoyu | 13–13 | 50.00% |
| BennyManessim vs Feng | 9–17 | 34.62% |
| BennyManessim vs Alisa | 13–13 | 50.00% |
| BennyManessim vs Asuka | 9–14 | 39.13% |
| BennyManessim vs Devil Jin | 7–15 | 31.82% |
| BennyManessim vs Jack-8 | 9–11 | 45.00% |
| BennyManessim vs Nina | 12–8 | 60.00% |
| BennyManessim vs Lee | 9–9 | 50.00% |
| BennyManessim vs Leroy | 6–8 | 42.86% |
| BennyManessim vs Claudio | 5–8 | 38.46% |
| BennyManessim vs Shaheen | 7–2 | 77.78% |
| BennyManessim vs Leo | 6–2 | 75.00% |
| BennyManessim vs Zafina | 3–3 | 50.00% |
| BennyManessim vs Kuma | 3–0 | 100.00% |
| BennyManessim vs Raven | 2–1 | 66.67% |
| BennyManessim vs Fahkumram | 2–1 | 66.67% |
| BennyManessim vs Miary Zo | 1–2 | 33.33% |
| BennyManessim vs Armor King | 0–2 | 0.00% |
| BennyManessim vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.