| no keycharge vs Kazuya | 154–134 | 53.47% |
| no keycharge vs Jin | 121–99 | 55.00% |
| no keycharge vs Bryan | 89–130 | 40.64% |
| no keycharge vs Dragunov | 74–92 | 44.58% |
| no keycharge vs King | 88–75 | 53.99% |
| no keycharge vs Steve | 73–65 | 52.90% |
| no keycharge vs Paul | 67–68 | 49.63% |
| no keycharge vs Reina | 88–47 | 65.19% |
| no keycharge vs Devil Jin | 71–52 | 57.72% |
| no keycharge vs Hwoarang | 42–75 | 35.90% |
| no keycharge vs Heihachi | 66–51 | 56.41% |
| no keycharge vs Lili | 44–50 | 46.81% |
| no keycharge vs Law | 44–47 | 48.35% |
| no keycharge vs Lee | 49–42 | 53.85% |
| no keycharge vs Azucena | 40–43 | 48.19% |
| no keycharge vs Yoshimitsu | 48–33 | 59.26% |
| no keycharge vs Nina | 32–49 | 39.51% |
| no keycharge vs Feng | 27–45 | 37.50% |
| no keycharge vs Victor | 37–34 | 52.11% |
| no keycharge vs Alisa | 27–42 | 39.13% |
| no keycharge vs Jun | 26–36 | 41.94% |
| no keycharge vs Claudio | 22–32 | 40.74% |
| no keycharge vs Lars | 20–30–1 | 40.00% |
| no keycharge vs Shaheen | 10–36 | 21.74% |
| no keycharge vs Asuka | 13–31 | 29.55% |
| no keycharge vs Raven | 27–17 | 61.36% |
| no keycharge vs Clive | 15–29 | 34.09% |
| no keycharge vs Leo | 18–23 | 43.90% |
| no keycharge vs Leroy | 19–19 | 50.00% |
| no keycharge vs Lidia | 20–14 | 58.82% |
| no keycharge vs Eddy | 11–20 | 35.48% |
| no keycharge vs Zafina | 7–18 | 28.00% |
| no keycharge vs Jack-8 | 14–10 | 58.33% |
| no keycharge vs Xiaoyu | 10–13 | 43.48% |
| no keycharge vs Kuma | 3–16 | 15.79% |
| no keycharge vs Panda | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.