| Blazetivity vs Bryan | 95–90 | 51.35% |
| Blazetivity vs Jin | 86–97 | 46.99% |
| Blazetivity vs Kazuya | 97–74 | 56.73% |
| Blazetivity vs King | 68–73 | 48.23% |
| Blazetivity vs Steve | 49–49 | 50.00% |
| Blazetivity vs Heihachi | 43–48 | 47.25% |
| Blazetivity vs Lili | 43–45 | 48.86% |
| Blazetivity vs Yoshimitsu | 43–41 | 51.19% |
| Blazetivity vs Hwoarang | 47–32 | 59.49% |
| Blazetivity vs Devil Jin | 41–38 | 51.90% |
| Blazetivity vs Paul | 45–31 | 59.21% |
| Blazetivity vs Dragunov | 31–41 | 43.06% |
| Blazetivity vs Xiaoyu | 28–38 | 42.42% |
| Blazetivity vs Law | 39–23 | 62.90% |
| Blazetivity vs Nina | 26–29 | 47.27% |
| Blazetivity vs Reina | 26–24 | 52.00% |
| Blazetivity vs Asuka | 19–30 | 38.78% |
| Blazetivity vs Eddy | 18–29 | 38.30% |
| Blazetivity vs Feng | 19–23 | 45.24% |
| Blazetivity vs Victor | 14–27 | 34.15% |
| Blazetivity vs Fahkumram | 21–17 | 55.26% |
| Blazetivity vs Lars | 19–16 | 54.29% |
| Blazetivity vs Shaheen | 14–17 | 45.16% |
| Blazetivity vs Lee | 13–18 | 41.94% |
| Blazetivity vs Leo | 11–17 | 39.29% |
| Blazetivity vs Claudio | 14–14 | 50.00% |
| Blazetivity vs Lidia | 16–12 | 57.14% |
| Blazetivity vs Jun | 13–13 | 50.00% |
| Blazetivity vs Jack-8 | 12–12 | 50.00% |
| Blazetivity vs Leroy | 11–8 | 57.89% |
| Blazetivity vs Anna | 8–10 | 44.44% |
| Blazetivity vs Armor King | 10–8 | 55.56% |
| Blazetivity vs Kuma | 9–6 | 60.00% |
| Blazetivity vs Panda | 5–8 | 38.46% |
| Blazetivity vs Azucena | 8–5 | 61.54% |
| Blazetivity vs Alisa | 6–5 | 54.55% |
| Blazetivity vs Raven | 5–3 | 62.50% |
| Blazetivity vs Zafina | 5–2 | 71.43% |
| Blazetivity vs Clive | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.