| RattySharkBite vs Kazuya | 46–30 | 60.53% |
| RattySharkBite vs King | 40–19 | 67.80% |
| RattySharkBite vs Jin | 32–23 | 58.18% |
| RattySharkBite vs Reina | 32–14 | 69.57% |
| RattySharkBite vs Bryan | 24–20 | 54.55% |
| RattySharkBite vs Law | 30–13 | 69.77% |
| RattySharkBite vs Hwoarang | 27–11 | 71.05% |
| RattySharkBite vs Heihachi | 17–15 | 53.12% |
| RattySharkBite vs Steve | 17–12 | 58.62% |
| RattySharkBite vs Dragunov | 17–11 | 60.71% |
| RattySharkBite vs Yoshimitsu | 16–10 | 61.54% |
| RattySharkBite vs Azucena | 17–8 | 68.00% |
| RattySharkBite vs Paul | 16–8 | 66.67% |
| RattySharkBite vs Eddy | 14–10 | 58.33% |
| RattySharkBite vs Lili | 16–5 | 76.19% |
| RattySharkBite vs Jun | 13–8 | 61.90% |
| RattySharkBite vs Asuka | 16–4 | 80.00% |
| RattySharkBite vs Devil Jin | 12–7 | 63.16% |
| RattySharkBite vs Nina | 13–6 | 68.42% |
| RattySharkBite vs Victor | 15–4 | 78.95% |
| RattySharkBite vs Leroy | 11–7 | 61.11% |
| RattySharkBite vs Xiaoyu | 12–4 | 75.00% |
| RattySharkBite vs Leo | 6–9 | 40.00% |
| RattySharkBite vs Lee | 8–7 | 53.33% |
| RattySharkBite vs Jack-8 | 10–3 | 76.92% |
| RattySharkBite vs Claudio | 5–7 | 41.67% |
| RattySharkBite vs Clive | 8–3 | 72.73% |
| RattySharkBite vs Lars | 6–4 | 60.00% |
| RattySharkBite vs Raven | 5–5 | 50.00% |
| RattySharkBite vs Feng | 4–5 | 44.44% |
| RattySharkBite vs Shaheen | 7–1 | 87.50% |
| RattySharkBite vs Fahkumram | 7–1 | 87.50% |
| RattySharkBite vs Kuma | 3–4 | 42.86% |
| RattySharkBite vs Panda | 4–3 | 57.14% |
| RattySharkBite vs Lidia | 5–2 | 71.43% |
| RattySharkBite vs Alisa | 3–3 | 50.00% |
| RattySharkBite vs Armor King | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.